The fact that Cookie's Tenderizer from the Deadmines had +3 instead of +2 strength. The fact that the Stormwind south bank had one instead of two mailboxes. The fact that Jaina's Proudmore's name was "Jaina Proudmore" instead of "Jaina Proudless." Stuff like this isn't what mattered. It was arbitrary. If Cookie had dropped a shield instead of a mace and Jaina had been named Susan, nobody would have cared. It wasn't specific details like these that caused us to enjoy the game.
To get Blacksmithing to level 300 is much effort. It is not that thing to make fast gold. There is always a lack of Blacksmiths though. Enchanters need rods of all kinds, melee classes look for Sharpening Stones and Weightstones with Counterweights, others buy Iron Spurs. Once you have learnt rare and epic recipes, people will always use your service to craft items.
Brack played every Blizzard game, but World of Warcraft will always be closest to his heart. World of Warcraft changed Blizzard. When the game launched back in 2004, the company had 300 employees. Currently, they have 4,300 employees. They've got more games that they're working on now than at any other time in the history of Blizzard. Not every game released by Blizzard needs to cater to everyone. It's fine if you don't like a certain game. Mobile is a platform on its own, similar to consoles or PC. The games they're developing for mobile are going to provide an authentic experience, but mobile titles aren't trying to replicate PC experience. Nintendo has been a great partner and they are happy with how the Diablo III panned out. Switch has some unique properties that consoles don't have. From a player perspective, Brack's proud of his guild downing Ragnaros back in Vanilla. Kael'thas was also a hard boss during the Burning Crusade, so defeating him was also considered a feat for the President of Blizzard. Doing the Argus patch in Legion was quite the challenge. Mists of Pandaria was the most misunderstood expansion. They've been experimenting for 15 years with content schedule for the game and figured out that the two-year expansion cycle with 3 major patches is the right thing. They were thinking about making Argus an entire expansion, but ended up not doing so.
For example, the Azure Whelpling belongs to the Dragonkin family. However, it has Beast, Magic, and Elemental abilities in addition to a Dragonkin attack. Different attacks are strong and weak against different family types. Having a diverse spell selection might increase your chances of being prepared with a strong attack against an opposing team.
When it comes to levelling the Priest Class from 1-60 fast, XP grinding locations is only half the battle. You will need to make sure your weapon does enough DPS so that you can clear these mobs fast enough, it should also be noted that monster should be around your level to make sure to gain the 100% XP Reward. The Level your character should be before you start that specific location will be indicated to left in a Blue Color for Alliance [Lvl 35-39] and the Orange Color for Horde [Lvl 35-39]. The Mobs you are looking for in that specific area names are Bolded [Mob Name].
One player said in a comment posted in response to the list, “Yeah people don’t realize the sheer enormity of game system evolution WoW has gone through since release. I’m not the biggest fan of BoA by any stretch, but I’ve played since closed beta vanilla, and I doubt I’ll be going back to classic. Leveling was painful. Experiencing these old systems once was enough.”
A new quest will pop up once your first pet reaches level 3. It will send you to either Audrey Burnhep in Stormwind or Varzok in Orgrimmar. These trainers will offer a quest chain to battle specific Pet Tamer NPCs on each continent. Defeating each of these NPCs will reward a nice chunk of experience for your pets, as well a Sack of Pet Supplies (which has the chance to drop the Porcupette companion, among the always-useful pet bandages).
Most people come here not to read walls of text, they look for the better-rated strategies that match their pet collections, copy&paste stuff they need to import into their addons and only come back if something goes horribly wrong and then mostly to find help in other peoples' comments who also struggled or to find a different team/strategy: I don't think many people wanna read about stuff that already happened to them, they mostly want to see solutions and it's the best way to have them in a well-optimized strategy&team already.
Learned this today: posted a comment, came back later to see if there was any feedback, reloaded the page: the page posted a copy of my comment. That was not what I wanted. I just wanted to check if my comment was posted and if there were some responses. I did not want to post a copy of my comment from 5 hours ago. And, a humble guess, I think the majority of the users are not expecting such behavior either.
To celebrate World of Warcraft’s 15th anniversary, Blizzard is planning to release an authentic recreation of its early days with WoW Classic. Players will be able to explore Azeroth as it originally was before the release of WoW’s many expansion sets. Initially it’ll feature encounters like Molten Core, Onyxia and Maraudon at launch and will see more content rolled out as the game goes on (such as Alterac Valley, the Ahn’Qiraj War Effort and Naxxramas). It’s not just the world that’s reverting to its classic form either – the combat mechanics, skill trees and character models will be as they were in the original too.
To me, certain character limits tend to be problematic not because of the length of actual content, but because of formatting tags and embedding taking up a lot of characters. This is something I experience on most of websites, not just this one, but the most aggravating issue over here is linking to user profiiles and other sources of strategies, which could be alleviated with internalisation of link paths and @mentions.
An advice for those who are trying to compete monopolizers: you cannot beat them by selling for less if they follow right steps. You should do opposite: sell for more. Because market will come down if the price goes unreasonably high. You can set a bid on item for the price it should cost and buy out price for higher than a monopolizer is selling. So, common buyer may get an item for the right price or monopolizer has to buy the item at his loss.