In player vs. player designated zones, you will still be viewable and attackable by players, but you are not left completely defenseless. While engaged in a Pet Battle, any attack from another player will break you out of the battle. You will receive a 3 second damage shield that will absorb 50% of incoming attacks. The same exact wild pet that you were previously battling will respawn after you come out of combat with the other player. However, if you defeated the primary pet in battle prior to leaving the match, the pet and its team will not respawn.
Combat is turn-based and there is no time limit on each round in a PVE Pet Battle. You can take your time to determine which spell to use next. Some pet abilities have multiple round cooldowns, while others can do extra damage if certain conditions are met. Be creative and have fun testing which combination of attacks works best against different wild pets!
I've been playing the Classic beta a little (and I do mean a little, the new Diablo season has me in its grips hard) and I can't see what the big fuss is about. It's Vanilla. That's what it is, that's what it was, that's what was expected and that's what we're getting. Sure there are bugs, upgrades some people didn't want and upgrades other people did want but didn't get, but in the greater scheme of things that's such a small part of the whole, it's barely worth talking about. So why are some people so insanely intent on ruining others' fun?
WoW: Classic is scheduled for August 27 (technically August 26 if you're in the Americas). The soonest that you can play it is starting in May, during Blizzard's scheduled stress tests. To opt-in you must have an active subscription on your Battle.net account. If you do, go to Account Management and select the Wow Classic beta. Keep in mind, there will be level caps during the test. The schedule is as follows:
Even though a modern server architecture is used, Classic servers won't have the same features that current World of Warcraft does. There won't be cross-realm servers or Looking For Raid and Dungeon Finder automatic party matchmaking. There are still a lot of questions about how the team will tackle it. This endeavor is being undertaken by an entirely separate team at Blizzard from the one working on World of Warcraft and its next expansion.[2]

Things like Tauren melee reach being bigger, which is something I experienced going away live during Black Temple Illidan progression (at least for that particular encounter), is confusing to players as it's a significant advantage over other races in some instances. No quest tracking is another apparently confusing issue, as many Mankirk's WIfe seekers well know, and there's a whole lot more where that came from:
Even though the guide was developed with a hunter, the guide can be followed by any class.  Except you have to do your class's quests which aren't a whole lot.  I do have full intention to make my guide friendly with all classes in the future by listing all of their steps as well.  There will be a toggle that allows you to show which class's steps you want to see in the guide.  But this is coming later.

Things like Tauren melee reach being bigger, which is something I experienced going away live during Black Temple Illidan progression (at least for that particular encounter), is confusing to players as it's a significant advantage over other races in some instances. No quest tracking is another apparently confusing issue, as many Mankirk's WIfe seekers well know, and there's a whole lot more where that came from:


You're absolutely right! I've changed the opening—I hope it gives you and your list the credit you deserve. As for those other tools, I didn't include them originally because I didn't consider them to be class specific. I'll include the Base Stats Calculator here, plus add a message at the top directing people to your list if they want a more comprehensive index!
An advice for those who are trying to compete monopolizers: you cannot beat them by selling for less if they follow right steps. You should do opposite: sell for more. Because market will come down if the price goes unreasonably high. You can set a bid on item for the price it should cost and buy out price for higher than a monopolizer is selling. So, common buyer may get an item for the right price or monopolizer has to buy the item at his loss.
Nov 11 New players welcome discord all new players and old players are welcome to join my server, we have been playing for awhile we can assist you with ur questions! 6300 30 posts 1 sec ago https://discord.gg/CNU53ju basicly made it so people can talk/make friends while playing any game, has 50+ people in the server, most people are on moonguard playing wow. this is a friendly server, we dont allow bullying! We prefer everyone to put eachother up instead of down. We have a suggestion box! and a music bot :) i am trying to get more people into the server so we can have events like stand up comedy. custom emojis available you just gotta send them to admin (Me) also looking for server mods to manage the server/improve it when im not around.Tenzo0 Nov 11
Well, I think, a “wall of of text” is not defined by the amount of characters. To create a wall of text you need two things: lots of characters, and lots of missing line breaks / paragraphs. I’m completely aware of that, and I’m always trying to section and format my texts in a manner that makes it usable for readers ;) I think the limit of 990 chars is not contributing to avoid walls of text. (It’s easy to build a a wall of text with only 500 chars, but I think you got what I mean…)
Nov 15 new player Hi, I started the game not long ago... questing has been fun but I must say it is a bit lonely running around in a massive map with no other players around. Is it only because no one is in the starting zone any more and the place will be more populated as I go to higher level zones? (This is coming from a Destiny player and basically every zone I go there are other players and most time at least if you emote at someone random they emote back... but in WoW it just doesn't feel social at all...) Also, I have just learned to ride a mount... is there free mounts that I can perhaps farm from enemies or do I just have to buy them from the trainer? Sorry for sounding cheap but I am not exactly swimming in gold... yet? Finally... dungeons... is it better if I start running dungeons now just to familiarize with group play in WoW or should I just keep on solo questing? I'm just worried that people will just leave the instance as soon as I say I'm new.. should I find a guild and run dungeons as a pre-made team just so I can actually learn from the experience? Otherwise I imagine people just speedrun the dungeons and I'll just end up getting completely lost... Sorry for having so many questions... there is so much to learn in this game!Wackyweasel4 Nov 15
The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
Apr 2, 2018 [Guide] WoW Game Tokens *****UPDATE TO WOW TOKENS***** Effective: February, 6th, 2017 You can now use WoW Tokens for Battle.net Balance when you purchase one off of the AH. You may find further information on this new update to the WoW Token System here! Trade a WoW Token for Battle.net Balance: https://worldofwarcraft.com/en-us/news/20542016 *****Original Version of this Guide***** Hello to all new and veteran World of Warcraft Players! Welcome to my extensive guide regarding the new World of Warcraft Game Tokens! :-) Which Patch did World of Warcraft Game Tokens launch?: The World of Warcraft Game Tokens were launched in World of Warcraft on April, 7th, 2015. When will the Game Tokens be available to World of Warcraft Players?: Game Tokens started to roll out first on realms that are serving (North America, Oceania, and Latin America). After this it had become expanding to other regions in weeks after the release of Game Tokens on North American Realms. What is the cost for World of Warcraft Game Tokens?: For Canadians the price is $25.00 CAD For New Zealand residents the price is $32 NZD ($23 USD) here, which includes 15% GST For U.S. Residents the price is $20.00 USD Where can I purchase the World of Warcraft Game Token?: You can purchase the WoW Game Token from the in-game shop. If you choose to purchase it for usage on your Battle.net Account from the Auction House there will be a new tab called "Game Time". WoW Tokens will be listed at a base price of 30,000 gold. However note though that the price for WoW Tokens can go below 30,000 gold or climb up in price. Prices are based on demand for these tokens. How much times may you use the WoW Game Token?: You may use the token ONLY on the Auction House! Once it's sold it is Soul Bound to the buyer and can only be used (1) time to redeem for game time for your World of Warcraft account. Once sold as well the seller will receive the gold they sold it for! Can I set my own price for the token when selling on the Auction House?: At this time, Blizzard has stated upon listing it onto the Auction House, A pre-set price determined by Blizzard will be the listing price. This price may go up or down pending on the sale(s) of the WoW Token in each region. You cannot at this time set your own personal price for the WoW Token! The current price you sell the WoW Game Token for in the Auction House is set at 30,000 gold. However note though that the price for WoW Tokens can go below 30,000 gold or climb up in price. Prices are based on demand for these tokens. May I buy the token if my account is inactive?: YES! The option to purchase the token will additionally be on the character select menu if your character has the gold to purchase them. May I purchase the WoW Token with my local currency?: Tokens can only be purchased in US currency at the moment. If the system is trying to use Euros, For example, it's not going to go through - or indeed, give you that option. Will Recruit a Friend Work with these tokens?: YES! They will count just like game cards for your friend you recruited! I'm getting a grey button that states "Not enough Gold", But I'm certain I got the correct amount. What does this mean?: You would get this error in question if you have enough gold if there is not enough World of Warcraft Tokens for sale on the market. In this case, Please try again later when more are in-stock. Is there a limit of WoW Tokens I may purchase per month to sell?: Yup. The limit you may sell is capped at (10) tokens every (7) days. I spent the correct amount of gold, But did not receive the token? What do I do?: Blizzard is aware of this bug and the developers have announced that the gold spent would be returned to the person(s) that purchased the token off the Auction House! You should expect it to return via in-game mail. When buying a token can I use gold from both factions?: Yes. You may purchase the token using gold from both your Alliance and Horde characters! Please note though that the gold pulled from your character(s) all come from the same realm the character(s) are on. You cannot pull gold from multiple realms at this time! May I purchase tokens using my Battle.net Balance?: Yes, If you have the sufficient funds you will be able to! Xanlorash [The Insane] Looking for more World of Warcraft Token information - Please refer to post below! Thank-you!Xanlorash3 Apr 2, 2018
The Legion Fishing Artifact, Underlight Angler (Patch 7.3.5) Join fellow fisherman in Legion by obtaining the new fishing artifact! This guide will give a detailed walk-through showing you how to get the artifact. Mounts and Companions from Professions A comprehensive guide on how to make all the mounts and craft all the companions using the in-game professions. Battle for Azeroth Cooking Guide This guide covers all of the World of Warcraft Battle for Azeroth Cooking additions and changes, including new foods and how to obtain recipes. Battle for Azeroth Enchanting Guide This guide covers all of the World of Warcraft Battle for Azeroth Enchanting additions and changes, including new items and special Enchanting-only perks.
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
1. Vue d'ensemble de la classe Voleur 2. La meilleure race pour Voleur 3. Astuces leveling pour le Voleur 4. Les poison du Voleur 5. Addons pour Voleur 6. La meilleure spé pour le leveling 7. La spé alternative : « Frontstabbing » 8. Rotation optimisée pour le leveling 9. Stats conseillées pour le leveling 10. Liste des meilleures épées 11. Liste des meilleures dagues
Other methods have been discussed. For example, mods could be crippled. DBM didn't exist back then, and the other boss that did that I don't remember the name of, didn't do as much back then as DBM does now. If our goal is to recreate the experience as it was, then obviously not having DBM would be a reasonable way to accomplish that. DBM simply existing, makes the game today easier than it was. So disallow it. Again, this is completely consistent with the spirit of vanilla. Remember one-button-decursing? That was nerfed. They crippled the capabilities of the modding API to disallow that because it made the game too easy. So what if they cripple it a little bit more to once again make the game less easy?

A new quest will pop up once your first pet reaches level 3. It will send you to either Audrey Burnhep in Stormwind or Varzok in Orgrimmar. These trainers will offer a quest chain to battle specific Pet Tamer NPCs on each continent. Defeating each of these NPCs will reward a nice chunk of experience for your pets, as well a Sack of Pet Supplies (which has the chance to drop the Porcupette companion, among the always-useful pet bandages).
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