I wouldn't buy Zygor guides. As a player since path 1.10 (around 7 years now) Ive seen a hearty wow community flourish through each expansion. I am a huge fan of the add on, Carbonite quest. It provides a pumped up version of wow's internal quest database. Also, its recommended to research your servers economy for making gold. http://www.powerwordgold.net/ is a great site for tricks of making gold. Pair it up with http://www.theunderminejournal.com and you'll be on your way to making fast gold to provide for all them alts :P
TSM v4.6 has been released! If you are running the TSM Desktop Application (and have TSM4 installed), you will be automatically updated momentarily. Otherwise, you can download directly from our site here: https://www.tradeskillmaster.com/install (or wait for it to show on CurseForge/Twitch – which may take a few hours). Changes * Added a new “baseitem” keyword which can be used as a price source paramater in custom prices (i.e. “dbmarket(baseitem)”) * Made some optimizations to group-based Shopping scans to not scan items with invalid max prices * When posting via Shopping, you can now easily change the variation of the item being posted * Linking an item into shopping will now prompt you to sell that variant by default when posting * Multiline edit boxes will now scroll with the cursor to make it easier to edit large strings * Fixed a bunch of issues with relationships across operation settings * Fixed disenchanting rates for scaled items * Fixed an issue where WoW would freeze while using various TSM UIs * Fixed various issues with using the Banking UI to move items in and out of the guild bank * Fixed a bug with importing while “Moved already grouped items” was disabled * Fixed a bug where importing a list of items was creating a new “Imported Items” group * Fixed a few issues caused by the recently-mapped global prices * Fixed a minor typo in the tooltip settings UI Known Issues http://support.tradeskillmaster.com/display/KB/TSM4+Currently+Known+Issues read more
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The waypoint directed me down the path to where plenty of aggressive enemies lurked around. After killing a bunch of them (successfully stayed alive this time!) and circling around with my moth, I wasn’t able to find any pet to battle with and complete the quest by the trainor. The Zygor viewer couldn’t provide a clear tutorial on that either, so I had to abandon it.

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Anyway I will go ahead & download the Twitch app like everyone's saying, but I still need to know whether my in-game addon settings will carry over automatically, or whether they'd return to default same as if they'd all been uninstalled in the curse client then reinstalled from scratch. Because if it's the latter then I will have to take screenshots of the settings on all my toons BEFORE I install the addons thru the Twitch client.
I recently decided the whole "make gold" thing is awesome...but I can't seem to wrap my head around what makes a good deal and what doesn't. After trying my hand at a few auctions I decided to do the zygor guides for leveling and rep and everything that's included (pretty cool so far...but if there's a free option I'd like to have that). Well they have a goldmaking guide. It updates data like TSM and tells you what is supposed to be the best deals to farm or whatever...well the best deal it was telling me was 8800 volatile fires. It was supposed to be an amazing deal but come on....8800 volatile fires? 

Ragefire Chasm- won't be able to enter it till level 15 I believe. If this is your first horde toon though I'd honestly recommend leveling with the quest and without heirlooms or a guide. For me personally I've never gotten attached to a character who I spammed dungeons with and normally I quit them around 60 because I can't be bothered with the toon anymore. Can only kill so many loot piñatas before I get sick of it.
But the thing about the waypoint is that it’s not always accurate. It happened when I was carrying out the Inoculation quest in which I had to kill infected owlkins and collect the emitter spare parts from the crashed ship in the Nestlewood Thicket and Nestlewood Hills. After I managed to kill owlkins, there was a particular spot in the area where the arrow turned green, telling me that a spare part was right there.
Often the name modification (or "mod" for short) is used interchangeably with AddOn. More specifically, a mod is a third-party AddOn that alters or enhances some aspect of the game's interface. Mods can perform a wide variety of tasks, including adding new buttons to the screen, altering the built-in player and party frames. In extreme cases, mods completely supplant the standard game's interface, usually offering more advanced functionality.
Then I made my way inside the cave in Stillpine Hold to complete the last half of the quests: inspect the blood crystals, kill Chieftain Oomooroo, the 9 Crazed Wildkin, and The Kurken. Only it took me a while to get to the cave. I didn’t know the quest was inside the cave so I tried using the waypoint to find the location, but it directed me on the other side of the mountain. Which was quite far from the cave.
Now he's closing his project yet again. Leaving us all in the dark. Thanks to the few that have to "big men" in the torrent scene. I just hope that someone else comes along that knows what Whoknowsit does and is willing to put up with the egos and the BS in the scene to share the guides we all enjoy. Because all I've seen so far are a bunch of people stealing Whoknowsit's research and the donators' wishes to keep it in THIS scene and safe for THIS SCENE, who don't know what they are doing.
1 All expansion guides are written in the Battle for Azeroth beta in order to have them ready on launch day. It's important to note that betas can be buggy and unstable and may delay and even halt our progress on the guides. Furthermore, the time between the start of beta and the announced release of Battle for Azeroth is much shorter (by about 2-3 months) than past betas. As a result, our primary focus is to have the Leveling guides updated by the launch, and only if those are complete and time remains will we work on updating the remaining guides. All guides not finished in beta will be updated post launch. You can read more about this here.
I wouldn't buy Zygor guides. As a player since path 1.10 (around 7 years now) Ive seen a hearty wow community flourish through each expansion. I am a huge fan of the add on, Carbonite quest. It provides a pumped up version of wow's internal quest database. Also, its recommended to research your servers economy for making gold. http://www.powerwordgold.net/ is a great site for tricks of making gold. Pair it up with http://www.theunderminejournal.com and you'll be on your way to making fast gold to provide for all them alts :P
I have a problem since the new patch gone live today. The markers on the map like villages, delves, anchors, bosses are missing (I use addon for skyshards and lorebooks, they are good). When i disable the addon and reload my UI all these listed markers are back. And when I turn back the addon, the markers are gone again. Don't know if only I have this problem, but if this is a common thing or a whole new problem, I wanted to report it, maybe someone can help me.
We push multiple alpha versions to Curse on an average day, these versions may contain important new features or bug fixes for the bleeding edge raid content... These versions are tagged as alpha, so they will not be downloaded by default. Set your Curse client to update to alpha if you want these latest versions (but they may contain bugs, downloads tagged as "Beta" or "Release" are more stable)

Often the name modification (or "mod" for short) is used interchangeably with AddOn. More specifically, a mod is a third-party AddOn that alters or enhances some aspect of the game's interface. Mods can perform a wide variety of tasks, including adding new buttons to the screen, altering the built-in player and party frames. In extreme cases, mods completely supplant the standard game's interface, usually offering more advanced functionality.
AddOns (sometimes called addons, add-ons, or mods) are collections of Lua/XML code that augment, modify, or replace World of Warcraft's default user interface. Addons vary greatly in scope and size — they may display information not presented at all by the default UI, add functionality to the default UI (e.g. additional buttons you can press to do things), modify the default UI's appearance (e.g. by changing colors or positions of UI elements) without changing its functionality, or even replace the default UI entirely.
But the thing about the waypoint is that it’s not always accurate. It happened when I was carrying out the Inoculation quest in which I had to kill infected owlkins and collect the emitter spare parts from the crashed ship in the Nestlewood Thicket and Nestlewood Hills. After I managed to kill owlkins, there was a particular spot in the area where the arrow turned green, telling me that a spare part was right there.
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I think I accidentally clicked a banner for Zygor and got to the website. I'm like, "Bleh, some BS guides", but then I noticed how nice the site is and started reading about the guides. I was like, "F-it, why not" and subscribed to Elite. Loaded everything up and got in game. I was surprised at how nice the addon interface is and how many options there are to control it. 

A lot of different types of addons are doing exactly the same thing. For example, Cross Realm Assist was an cross realm addon but in fact it is an LFG addon with its own UI. Serverhop and WQGF were doing exactly the same thing from program logic perspective. Even Badboy as a chat filter addon would filter LFG spamming. The idea behind BlockChinese could actually be used for premade groups as well. There is no point for people to install so many different addons for doing the exactly the same thing. These features should share the same code base and work together.
So far it seems like the guides direct you to the easiest/best way to get stuff done. The waypoints they use are better than some other places because it tells you how to get to a certain place rather than saying "Go to X place" it says "Go out of the building and down the path" then once you do those things it says "Go kill X mob Y mob and Z mob until you have A items". It has given some pointers too for an area it was like "If you kill a lava thing it gives you a buff so you can walk on the lava" so it tells you to kill some lava things (JC quest in WoD)
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