If you are looking for some solid information on fast leveling in wow and you want to plunk down the dollars, you should take a look at Zygor Guide. One of the first great features you notice is that this guide is available for both Alliance and Horde while other guides are horde or alliance only. That's why Zygor Guide sets itself apart from the crowd. The absolute best part of the guide is the map add-on. Once you have loaded up the mapmod, it makes it very easy to follow along with Zygor Guides in a step-by-step fashion. You won't need to press alt+tab aveytime you need to find your next step or coordinate. Everything is inside your game.

Disable alpha versions in your Curse client if you do not want multiple updates per day. Make sure you check main download preference as well as DBM's individual download preference. You could have primary method set to release and dbm still set to alpha. Right click on DBM itself in curse client addon list and set it to release/beta to avoid the daily updates.


I recently decided the whole "make gold" thing is awesome...but I can't seem to wrap my head around what makes a good deal and what doesn't. After trying my hand at a few auctions I decided to do the zygor guides for leveling and rep and everything that's included (pretty cool so far...but if there's a free option I'd like to have that). Well they have a goldmaking guide. It updates data like TSM and tells you what is supposed to be the best deals to farm or whatever...well the best deal it was telling me was 8800 volatile fires. It was supposed to be an amazing deal but come on....8800 volatile fires?
The waypoint directed me down the path to where plenty of aggressive enemies lurked around. After killing a bunch of them (successfully stayed alive this time!) and circling around with my moth, I wasn’t able to find any pet to battle with and complete the quest by the trainor. The Zygor viewer couldn’t provide a clear tutorial on that either, so I had to abandon it.
The next biggest  problem (after time) is deciding the format it should take.  It seems to me, these quests will mostly be done while running around doing world quests.  Since we can't  predict what order someone will have world quests show up in, it is impossible to decide what order to put the quests in.  Should it be one guide for all of Horde Kul Tiras and one for Alliance Zandalar, or one for each zone?

The waypoint directed me down the path to where plenty of aggressive enemies lurked around. After killing a bunch of them (successfully stayed alive this time!) and circling around with my moth, I wasn’t able to find any pet to battle with and complete the quest by the trainor. The Zygor viewer couldn’t provide a clear tutorial on that either, so I had to abandon it.
I recently decided the whole "make gold" thing is awesome...but I can't seem to wrap my head around what makes a good deal and what doesn't. After trying my hand at a few auctions I decided to do the zygor guides for leveling and rep and everything that's included (pretty cool so far...but if there's a free option I'd like to have that). Well they have a goldmaking guide. It updates data like TSM and tells you what is supposed to be the best deals to farm or whatever...well the best deal it was telling me was 8800 volatile fires. It was supposed to be an amazing deal but come on....8800 volatile fires? 

Well. LFG is designed to replace blizzard's premade groups entirely just like custom raid frame addons (like grid, grid2, healbot) did towards blizzard's compact raid addon. We can actually do little customization towards Blizzard's UI unless we write our own "UI". Instead, just use LFG to create/search groups instead of blizzard's UI since it sucks.
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Often the name modification (or "mod" for short) is used interchangeably with AddOn. More specifically, a mod is a third-party AddOn that alters or enhances some aspect of the game's interface. Mods can perform a wide variety of tasks, including adding new buttons to the screen, altering the built-in player and party frames. In extreme cases, mods completely supplant the standard game's interface, usually offering more advanced functionality.
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