If you are looking for some solid information on fast leveling in wow and you want to plunk down the dollars, you should take a look at Zygor Guide. One of the first great features you notice is that this guide is available for both Alliance and Horde while other guides are horde or alliance only. That's why Zygor Guide sets itself apart from the crowd. The absolute best part of the guide is the map add-on. Once you have loaded up the mapmod, it makes it very easy to follow along with Zygor Guides in a step-by-step fashion. You won't need to press alt+tab aveytime you need to find your next step or coordinate. Everything is inside your game.
If you're in a big hurry to hit the end do these two things, run each dungeon at least once and complete the quests inside them, dungeons give HUGE amounts of experience for their quests last I knew and que for a battleground every so often. While it's not the fastest leveling, it mixes things up a bit and gives you a break from the grind, and if you're not crazy into the story it's a huge grind.
So far it seems like the guides direct you to the easiest/best way to get stuff done. The waypoints they use are better than some other places because it tells you how to get to a certain place rather than saying "Go to X place" it says "Go out of the building and down the path" then once you do those things it says "Go kill X mob Y mob and Z mob until you have A items". It has given some pointers too for an area it was like "If you kill a lava thing it gives you a buff so you can walk on the lava" so it tells you to kill some lava things (JC quest in WoD)
Level your hero. You need to start leveling him from the moment you have 2-3 units. This isn’t necessary. If you have KotG, DH, BM, FS, or AM you don’t even have to wait for units. However, with the help of units, your hero can very easily overcome creeps. Among players there is a certain understanding – creeping. Creeping is the destruction of neutral units in order to gain experience. If you kill a creep you earn gold. A gold number and a plus sign will appear on the screen. Sometimes, you need to kill them in order to earn more gold for building purposes.
That’s where the Zygor guide came in handy. There was a mini Zygor viewer within the game that broke down the steps in the quest so I’d be able to accomplish it easier. Do you notice the yellow arrow at the top of the heads of Norciandra and the draenei Proenitus? Well, it’s the “waypoint” and whenever I clicked on the quest in the viewer, it pointed me to a particular path and showed how far or close I was to the quest. It turned green whenever I was on the right track and yellow when I tried to head to different directions.
Well, I never have tried that before - dungeon leveling. Last time I leveled a character, I used the Zygor guide, and what I liked about that guide was how intelligent it was. It would tell you to take specific quests, and would skip you over other quests. The idea is that some quests take more time than they are worth, and that doing some others are the most efficient route. Well, I'm level 5 right now. It's been a long time, but what's my first dungeon? And at what level might I do this?
That’s where the Zygor guide came in handy. There was a mini Zygor viewer within the game that broke down the steps in the quest so I’d be able to accomplish it easier. Do you notice the yellow arrow at the top of the heads of Norciandra and the draenei Proenitus? Well, it’s the “waypoint” and whenever I clicked on the quest in the viewer, it pointed me to a particular path and showed how far or close I was to the quest. It turned green whenever I was on the right track and yellow when I tried to head to different directions.
One of the new features introduced in Zygor Guides 4.0 is the “Travel System”. Whenever a step in our guide tells you to go somewhere, the Travel System will dynamically calculate the fastest route to your objective from where you’re currently standing. The Travel System will even factor in unique methods of transporation, such as using your hearthstone, and class spells such as the mage teleport ability.
After my purchase of Zygor Guides, I have made a discovery of the option to manually install the package given to the customer by a link. I sent the link to my friend, and he got the most recent version of the addon. This greatly surprised me, in which case I decided to tell the fellow members of Se7en Sins this exploit. This is completely legit, no scams, no jokes, please keep this discreet as possible so that the administrative team does not fix this exploit for your benefit of not having to purchase the addon like I did.
Some addons are standalone, and are able to run without any additional addons being installed; others can require certain other addons to be installed to work at all, or integrate with other addons to provide additional functionality. Collections of addons that have been put together to form a coherent user interface are sometimes referred to as UIs.
Because it's so much effort to click a button and go to a website? If you don't want to do that, then don't check out their addons. It clearly states in the title that it's from wow-pro. Just avoid them. I wouldn't have thought to go to their website to get an addon because I mostly just search on this site. So I'm glad that they posted even a partial addon and informed me that they have many more on their site. So, no, I won't support your moody, lazy demands of all or nothing. The purpose of addons is to make gameplay easier and more enjoyable. If their willing to invest their time into making amazing addons for the wow community, then you shouldn't bash them for advertising their site. Like Jason said, " If they do gain something from vists, they deserve it."
Since the latest update, my map display no longer shows where I have been. If I turn on a mini-map add-on in addition to Zygor, it will show up just fine on the mini-map yet not on the full size map. Otherwise, with only Zygor or with Zygor + other add-ons, it will only show wayshrines as having been discovered. Everything works fine without Zygor. I'd like to keep Zygor if possible but I am clueless about how to fix this issue. Anyone have any ideas?
TSM v4.6.3 has been released! If you are running the TSM Desktop Application (and have TSM4 installed), you will be automatically updated momentarily. Otherwise, you can download directly from our site here: https://www.tradeskillmaster.com/install (or wait for it to show on CurseForge/Twitch – which may take a few hours). Changes * Added a new “baseitem” keyword which can be used as a price source paramater in custom prices (i.e. “dbmarket(baseitem)”) * Made some optimizations to group-based Shopping scans to not scan items with invalid max prices * When posting via Shopping, you can now easily change the variation of the item being posted * Linking an item into shopping will now prompt you to sell that variant by default when posting * Multiline edit boxes will now scroll with the cursor to make it easier to edit large strings * Fixed a bunch of issues with relationships across operation settings * Fixed disenchanting rates for scaled items * Fixed an issue where WoW would freeze while using various TSM UIs * Fixed various issues with using the Banking UI to move items in and out of the guild bank * Fixed a bug with importing while “Moved already grouped items” was disabled * Fixed a bug where importing a list of items was creating a new “Imported Items” group * Fixed a few issues caused by the recently-mapped global prices * Fixed a minor typo in the tooltip settings UI Known Issues http://support.tradeskillmaster.com/display/KB/TSM4+Currently+Known+Issues read more
Anyway I will go ahead & download the Twitch app like everyone's saying, but I still need to know whether my in-game addon settings will carry over automatically, or whether they'd return to default same as if they'd all been uninstalled in the curse client then reinstalled from scratch. Because if it's the latter then I will have to take screenshots of the settings on all my toons BEFORE I install the addons thru the Twitch client.
Since the latest update, my map display no longer shows where I have been. If I turn on a mini-map add-on in addition to Zygor, it will show up just fine on the mini-map yet not on the full size map. Otherwise, with only Zygor or with Zygor + other add-ons, it will only show wayshrines as having been discovered. Everything works fine without Zygor. I'd like to keep Zygor if possible but I am clueless about how to fix this issue. Anyone have any ideas?
I used Zygor for legion and BFA, used AA on an alt for BFA. Personally i like Zygors format more. I like being able to target things like achievements. I used Zygor to get my Mindworm and my Lucid Nightmare as well as finish the Rep grinds for the allied races. I have zero complaints. My experience was great. I also used Zygor for some professions, recipe acquisition, a couple mounts, all of the Suramar quest line. Thank God for that. And for the last zone of Draenor on my Demon Hunter.. i forget the name.. Whatever the big daily hub thing was called.
On March 23, 2018, Zygor Guides announced that they would end support for their ESO guide. Later, via answers given on the forums, they confirmed they would not add a leveling guide for Summerset. Their guide is Public Domain with Zygor's blessing for the community to create guides. So I took it upon myself to create a Summerset guide for the ESO community.
I've isolated the issue to BanditUserInterface/BUI_MiniMap.lua lines 173, 174 within the function BUI.MiniMap.Show(). When Bandit sets up the minimap, it looks like this method makes a global call that effectively imposes itself over every other Addon including the Zygor guide. And if I'm not mistaken, the main map itself dubs as the mini-map, which may explain why it's constantly appearing.
Disable alpha versions in your Curse client if you do not want multiple updates per day. Make sure you check main download preference as well as DBM's individual download preference. You could have primary method set to release and dbm still set to alpha. Right click on DBM itself in curse client addon list and set it to release/beta to avoid the daily updates.
TSM v4.6 has been released! If you are running the TSM Desktop Application (and have TSM4 installed), you will be automatically updated momentarily. Otherwise, you can download directly from our site here: https://www.tradeskillmaster.com/install (or wait for it to show on CurseForge/Twitch – which may take a few hours). Changes * Added a new “baseitem” keyword which can be used as a price source paramater in custom prices (i.e. “dbmarket(baseitem)”) * Made some optimizations to group-based Shopping scans to not scan items with invalid max prices * When posting via Shopping, you can now easily change the variation of the item being posted * Linking an item into shopping will now prompt you to sell that variant by default when posting * Multiline edit boxes will now scroll with the cursor to make it easier to edit large strings * Fixed a bunch of issues with relationships across operation settings * Fixed disenchanting rates for scaled items * Fixed an issue where WoW would freeze while using various TSM UIs * Fixed various issues with using the Banking UI to move items in and out of the guild bank * Fixed a bug with importing while “Moved already grouped items” was disabled * Fixed a bug where importing a list of items was creating a new “Imported Items” group * Fixed a few issues caused by the recently-mapped global prices * Fixed a minor typo in the tooltip settings UI Known Issues http://support.tradeskillmaster.com/display/KB/TSM4+Currently+Known+Issues read more

I think I accidentally clicked a banner for Zygor and got to the website. I'm like, "Bleh, some BS guides", but then I noticed how nice the site is and started reading about the guides. I was like, "F-it, why not" and subscribed to Elite. Loaded everything up and got in game. I was surprised at how nice the addon interface is and how many options there are to control it.
Often the name modification (or "mod" for short) is used interchangeably with AddOn. More specifically, a mod is a third-party AddOn that alters or enhances some aspect of the game's interface. Mods can perform a wide variety of tasks, including adding new buttons to the screen, altering the built-in player and party frames. In extreme cases, mods completely supplant the standard game's interface, usually offering more advanced functionality.
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