Before work began on World of Warcraft: Classic, it was only possible for players to experience the original World of Warcraft by using private servers, which are illegal, often have stability or corruption problems, and generally are very imperfect recreations of the authentic World of Warcraft experience. As much as Blizzard has been aware of the desires of their community, until recently it seemed impossible for them to emulate Classic servers due to the technical hurdles of essentially having to run two massively multiplayer online games side-by-side. A breakthrough was then achieved that made it possible to run Classic servers on the modern architecture of current World of Warcraft servers.


The first—and among the most important—decision we had to make was which version of the game to focus on. As many of you have noted, the classic period was two years long and full of changes. Core features like Battlegrounds were introduced in patches after WoW’s original launch, and class design similarly changed over time. After careful consideration, we decided on Patch 1.12: Drums of War as our foundation, because it represents the most complete version of the classic experience.
Nov 15 The most hardcore thing you can do. In vanilla? I have a few things that could be it. Playing on a perma death PvP server and kill kel'thuzad. Without dying even once. Being able to kill a mage/rogue/warlock/pally in all BiS gear Soloing a high end dungeon boss like rivendare or dark master gandling. Leveling to 60 with no gear or weapons or pet of any kind. That is by far the most hardcore, life threatening thing you can do in vanilla wowHavell7 Nov 15

Nov 15 [OCE] Alliance Late night PvE will be a hard core focused PvE raiding guild. GOALS To clear all content efficiently and quickly To have fun To be the best we can be To clear MC during week 2- RAID TIMES raid times will be held in GMT+9, this is Japan's time zone for reference, this does NOT follow day light savings. for reference, at this moment these times would be 11:30 in Sydney, and 7:30AM EST USA. MON 9:30PM-12:30AM WED 9:30PM-12:30AM THUR 9:30PM-12:30AM-may schedule a 4th day during progression if needed- 20 man raids will be help on off days, or raid days if all content has been cleared. again to be clear, this schedule will not follow DSL, so your start time may move 1 hour forward or backwards during the year. EXPECTATIONS I want my raiders to be willing. You do not have to be a former pro raider, you do not have to have vanilla experience. While these things are welcomed and I do share these qualities. All i need from you is the willingness to learn and become better. Give me your best and I'll give you quality leadership that has proven time and time again to down bosses and push through content. Effort will always be rewarded. LOOT RULES I will be using my own system style of loot council. It has worked well for me in the past and I will continue to use it. I can explain parts of it in detail on discord if you wish. ROSTER This is a brand new endeavor, I will be main tanking and I am looking for others to help me push this to a competent raid team. I look forward to making fresh connections and creating great bonds with all of you. ABOUT ME I have been playing warcraft since vanilla. I climbed higher and higher into better and better guilds until I eventually landed in a top 10 US guild during MoP. before WOD released I essentially stopped hardcore raiding and went more casual. I am now looking to get back into a more hardcore scene with like minded individuals who enjoy the prestige of completing content quickly. CONTACT BATTLENET Firefly#1855 DISCORD Hatchmark#2695 the discord has lots of links to video guides and other sources to help get you ready for classicHatchmark8 Nov 15


You will need initial funds to start this way. Buy for cheap and sell for actual price or higher – that sounds pretty easy. But you should have basic knowledge of prices and always track the market. People use to sell for cheap when they need fast gold or don’t know real value of the item. So, it’s your chance to act. If you see anyone selling an item for low price in trade channel, contact them immediately. You should use all of your trade skills to negotiate about the price to make it as low as possible. It’s important ability to communicate. Besides, it’s good to get addons to trade effectively on Auction House: Aux or Auctioneer. They allow you to scan auction, compare prices, find cheapest options, post items quickly, and many other useful tools. It is possible to make your first thousand out of ten gold you have in a pocket.
Greetings! Development of World of Warcraft Classic is underway, and we’re very excited to share some of the challenges and solutions we’re working on. As we mentioned last BlizzCon, the process of restoring the classic game is not straightforward, and it’s important to us to take the time and effort to get it right—this includes poring over numerous game versions, data, and code; meticulously scrutinizing all the changes we’ve made over the years. Rest assured: The WoW Classic team is hard at work making it a reality, and we’re at a point in development where we’re ready to share some of the things we’ve been working on.
Greetings! Development of World of Warcraft Classic is underway, and we’re very excited to share some of the challenges and solutions we’re working on. As we mentioned last BlizzCon, the process of restoring the classic game is not straightforward, and it’s important to us to take the time and effort to get it right—this includes poring over numerous game versions, data, and code; meticulously scrutinizing all the changes we’ve made over the years. Rest assured: The WoW Classic team is hard at work making it a reality, and we’re at a point in development where we’re ready to share some of the things we’ve been working on.
What add-ons can do has changed over the years and have become much more sophisticated as authors have gained years of experience and savvy. We’re not 100% on a concrete solution to what this means for WoW Classic yet, but one thing we know is that we’re not going to roll all the way back to the 1.12 add-on API. Doing so would open the way for nearly complete automation of combat decision making allowing for “bot” behavior that is counter to the core WoW gameplay experience. This is one thing we know we don’t want. On the other end of the spectrum, the modern API offers some additional functionality for creating social features that could also undermine the authentic classic experience. We’re still figuring out the details and looking for a good middle ground. We’ll be keeping a close eye on feedback from the community and add-on authors on where we should be setting those boundaries.

After this past year of working on this project and forging our way through the various bugs and challenges, one consistent theme that’s emerged is that the difference between what we have and what we want is clearly visible. When we look at today’s World of Warcraft, we can see the differences between the modern game and the classic one. If we tried to update the reference client, we would have instead been tracking down a lot of “invisible” changes such as exploits waiting to be abused, crashes that don’t show up until you have millions of players online at once, and more. We chose to approach the problem in a way that makes our job clear and obvious instead of difficult and hard to see. 

There are more passive methods to gain wow classic gold, but these are slower. For example, many people choose to fish in places like Tanaris, or kill Harpies in Feralas and loot items such as mageweaves. These are rather AFK-able, but again, not as rewarding. Some people choose to favour fun over anything, and like in any MMO (massively multiplayer online game), the best way to have fun is playing games with friends or your guild. Dungeon runs with your friends provide social interaction and are definitely helpful over the long-term for your gold stack!
Nov 15 Thank you for the demo I just want to say thank you to Blizzard for the demo. I seriously had so much fun - so much more fun than I've had trying to play wow in YEARS. I know not everything was 100% accurate to classic, but it was just a demo so that doesn't worry me too much. I still had a million times more fun playing that demo than retail in any case. THE THINGS I LOVED: (1) I died so much. Like... SO MUCH, and that's alright! Once I finally finished whatever it was I was doing, it felt really rewarding! My group and I were actually laughing when we party wiped. No one insulted anyone or pointed blame, we just had fun. (2) Things took time. The journey mattered, it wasn't just about hitting end game asap. I felt accomplished at the end of all those time consuming things I did. (3) I had fun exploring! I spent so much time just running around, not knowing what the heck to do, but that was FUN. I had FUN getting lost and finding treasure chests. (4) Seeing the classic models again! Tbh, the races all look rubbery and stupid now... I honestly think the old racial looks are nicer. (5) Reading quests was necessary again, so the story mattered to me. No one booted me from the party for "taking too long" because I wanted to read. (6) The community! There were actually people doing RP stuff and talking in character. Everyone in the chat was just having fun. (7) All of the inconveniences - running out of mana, no mounts, running slowly on foot, little or no flightpaths... These things are fun because they're not just handed to me. I had to work hard and play the game to get things. (8) People constantly buffed other players, because that small boost could be the reason you didn't die when a roaming centaur attacked you from behind. THE THINGS I WAS CONCERNED ABOUT: (1) I've heard rumors about possible sharding... PLEASE DO NOT SHARD. PLEASE. I can understand if it's temporary just for the initial launch, and only for starting zones. I think that is a decent enough compromise for the inevitable problem of overpopulation for the first few weeks. But if we're talking about full scale realm sharding, PLEASE DO NOT! Cross-realm features and sharding are what ruined communities in wow, same with dungeon finder and other such things, and these features are very unwanted for a classic player like me. (2) The elite raptor I tamed as a hunter was not stronger than the non-elite raptor I tamed at the same level. In classic, elite animals had better stats as hunter pets once tamed, compared to the same non-elite version of that animal at the same level. (3) I think the mana and health regen rates were a bit too high? I'm not certain, but if they were I honestly want them to be genuine. It's okay if it's hard - challenges make games fun! Anyway, thank you again! I had a ton of fun, and as long as classic is true to classic with all of its pros AND cons, I feel certain that it will be a success.Sarai10 Nov 15
The original animations have also been restored, but WoW’s animation system is tightly coupled with its gameplay code. We had to make changes to both data and code to get the animations back to the 1.12 look. We ran into a few bugs along the way, such as models that should appear prone instead appearing upright, but we were able to correct these with a few fixes.
An advice for those who are trying to compete monopolizers: you cannot beat them by selling for less if they follow right steps. You should do opposite: sell for more. Because market will come down if the price goes unreasonably high. You can set a bid on item for the price it should cost and buy out price for higher than a monopolizer is selling. So, common buyer may get an item for the right price or monopolizer has to buy the item at his loss.

Nov 15 We ordered vanilla not vanilla with sprinkles 1. Sharding/Phasing was not a part of the classic experience. The launch surge and often times overwhleming population fighting over quest mobs and loot was impactful on a human level which brought people together to make parties so they weren't fighting or made people bitter rivals. And that ten minutes you spent competing with people to loot that bucket before it despawned for another few minutes was intense. 2. Loot trading was not a part of the classic experience. Ninja looting was a real thing, a crime you could commit which united the community up in arms against you, blacklisting you. That's a feature for modern WoW, not genuine classic. This is a recreation. Not a remaster. Not reforged. We ordered vanilla, not vanilla with sprinkles on it with modern hand holding baby coddling streamlined bogus. That's more suited to your modern WoW playerbase, not the millions waiting patiently for the game they knew and loved over a decade ago. I don't want to sound like an entitled brat, but when you advertise a product, don't change it behind the scenes. Please Blizzard, don't add these things. They kill aspects of what made classic wow such a special phenomenon that rallied people to make private servers in its honor. I'll go play one if this isn't authentic, because those unofficial servers would be more authentic.Rhystael95 Nov 15
Nov 15 To all of you who keep talking $$$ Please do explain why a company should waste money to appease you ? I commonly see things like "zomg blikky made 12 bazillion dollars last financial year" "haii why so cheap daddy blizz, please release 500 low pop servers on release , so you can spend the next year wasting money and resources " Grow up. Thanks.Azerothian30 Nov 15
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To fill our pool of beta and stress test participants, we’ll be choosing dedicated players who meet select criteria from both the WoW Classic beta opt-in and the standard Warcraft beta opt-in. Participants will also need to have an active subscription or active game time on their Battle.net Account. While opting-in to the beta is the primary way to make sure you’re in the running to join the test it doesn’t guarantee an invitation to the closed beta test. We may also consider additional factors such as how long a player has been subscribed to the game so that we have the right mix of players to ensure great feedback toward making WoW Classic the very best experience for the community.

Nov 15 Which class are you planning on rolling? I'm still trying to decide between: Orc shaman: enhancement until 60 then resto for pvp Undead priest: shadow unless I decide to raid a bit Leaning towards these healers since I don't mind the role and 5 mans will be insanely easy to pickup. I've also been tossing around the idea of rogue/mage since that is what I played back on during vanilla/BC (had a blast ganking).Xano24 Nov 15

I hate to be the one to say this, but let’s face it: we’re not little kids any more. Even for those of us who played Vanilla when they were well into their adult years will have gotten 14 years older, 14 years wiser, and up to 14 years more experienced with video games. What does that mean for Classic WoW? Well for starters, the grand majority of people who are interested in Classic will now have full time jobs. Some might have families and kids they didn’t have before. Basically, WoW Classic won’t be a big of a chunk in people’s lives as it was back then. Considering how much time you will really need to put into Classic WoW to enjoy everything it has to offer, that might be an issue. Stringing together 40-odd people to storm Blackwing Lair might be significantly more difficult now than it was back then. However, due to the issues I talked about in the paragraph above, it might not need to be the long, arduous hours that many people put into Vanilla raiding. With the right preparation and knowledge, raids in Classic will most likely take considerably less time to complete than they did in Vanilla, which will hopefully counteract the fact that the majority of players will have less overall time and fewer long chunks of time to play. 6. Conclusion In essence, the game itself might not be changing from Vanilla to Classic WoW, but the knowledge and mindset of the players of the game will considerably change the way the game feels. Everyone probably figures that there won’t be that same sense of wonder that Vanilla WoW brought so long ago, and that’s true. Nostalgia can only carry Classic WoW so far. Thankfully, I believe that there is some truly solid game design inVanilla WoW, and the fact that Blizzard have doubled down on creating a verbatim experience for Classic WoW is something that people have been adamant about since the day they announced its release. Only time will tell if ClassicWoW truly is the thing people have been wanting, or whether the new CEO ofBlizzard Jay Allen Brack was right – we thought we wanted it, but we didn’t.


I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.


Once we had our starting point, we began taking stock of what we had in the source code and what we could make available, which included restoring the original development database from archival backups. After stitching various key pieces together, we had a locally rebuilt version of Patch 1.12 running internally. The team could create characters and do basic questing and leveling—and dying, which we did many times. For testing purposes. Obviously.
Escort quests can take awhile to do.  I have thoroughly tested all the escort quests in the game for time/xp.  Most are worth doing, but as long as you are able to actually do them without failing.  Most require you to pay special attention to the escortee as most are fragile and will die easily, so do your best to keep mobs off of the escortee during escort quests.  The longest one in the game is the Tanaris chicken escort.  The chicken escorts are only worth doing if you were able to do all 3 of them, as if you do, you will be able to turn in an additional easy quick XP turn in quest at BB, which makes them worth it.

Why Skinning? Skinning is incredibly easy to level up while you are leveling your character. The leather that you skin will almost always sell on the Auction House (albeit not for much, but hey– it’s free gold!). Even if you don’t want to take the effort to sell the skins on the Auction House, you can simply vendor them for a significant amount of extra gold.
Some players choose to take a slightly alternative approach to their gold farming. This approach can take an extensive amount of time and dedication. Many people choose to train a ton of alts, solely for the purpose of making money and multi-tasking. In World of Warcraft Classic, professions are usually paired together. For example, if you’re training alchemy, you will need herbs to create consumables (e.g. flasks) that are used for raiding. An intelligent and observant player could seize this knowledge by creating one alchemy alt and one herbalism alt, swapping items as needed between each other. This fully mitigates the fees by the Auction House, which means your profit is maximised. Another complimentary combination you can use is skinning and tailoring, or cooking and fishing.

There are more passive methods to gain wow classic gold, but these are slower. For example, many people choose to fish in places like Tanaris, or kill Harpies in Feralas and loot items such as mageweaves. These are rather AFK-able, but again, not as rewarding. Some people choose to favour fun over anything, and like in any MMO (massively multiplayer online game), the best way to have fun is playing games with friends or your guild. Dungeon runs with your friends provide social interaction and are definitely helpful over the long-term for your gold stack!
Wait, /sit to trigger crits is p-server thing? I distinctly remember people saying that if you sit, you will be crit when I played 1.12 Vanilla. On top of that - there’s that pally that one shot Kazzak in early Vanilla because he stacked a shitload of reckoning when it didn’t have a limit - it’s not inconceivable that he did it without /sit to trigger crits, but it would take him so, SO long to do that without /sit.

The quickest way to level up is to travel through the game's zones, completing all the quests you encounter along the way. Completing quests grants you Experience points, which will slowly fill in your experience bar with blue or purple. When the bar fills, you reach the next level. Alternatively, you could choose to run Dungeons or Battlegrounds, which are not covered in this beginner's guide.
Leatherworking has three specializations: Elemental, Tribal and Dragonscale. I’d pick up Tribal one. It allows to craft Devilsaur set items. Hunters, Rogues, Warriors, Feral Druids, even Enhancement Shamans and Retribution Paladins are among your potential clients. On any realm there is Un’Goro Mafia on Horde and Alliance, they control whole Un’Goro Crater zone and farm Devilsaurs 24/7. They are making thousands of gold. With Dragonscale Spec you are able to craft Black Dragon Mail set. Good demand as well among DPS classes Warriors, Hunters, Shamans, Paladins, for those who wants Bis Pre-Raid items fast and easy.
My main plan will be to focus on raw gold in the beginning. Then I will spend my gold on leveling tailoring and enchanting so I can shuffle enchanting materials which is likely to be very profitable. I already have some shuffle ideas, and I will look for more. Then I’ll work on obtaining the rare enchanting and tailoring recipes to craft those for gold. 
If you’re eager to claim your character name in WoW Classic, take note: we’ll be opening character creation on Tuesday, August 13.** Players with an active subscription or game time on their account will be able to create up to three characters per World of Warcraft account. We’ll have more information on realm names closer to launch, but rest assured—you’ll have plenty of time to figure out your plans for realm domination!
Wait, /sit to trigger crits is p-server thing? I distinctly remember people saying that if you sit, you will be crit when I played 1.12 Vanilla. On top of that - there’s that pally that one shot Kazzak in early Vanilla because he stacked a shitload of reckoning when it didn’t have a limit - it’s not inconceivable that he did it without /sit to trigger crits, but it would take him so, SO long to do that without /sit.
Nov 15 To all of you who keep talking $$$ Please do explain why a company should waste money to appease you ? I commonly see things like "zomg blikky made 12 bazillion dollars last financial year" "haii why so cheap daddy blizz, please release 500 low pop servers on release , so you can spend the next year wasting money and resources " Grow up. Thanks.Azerothian30 Nov 15
As you level, you will buy new ranks of spells. If you splurge out on an item upgrade, you will not have enough gold readily available to upgrade to the latest ranks of spells: placing you behind. Moreover, you can buy gear upgrades from the Auction House (AH) or vendors. Furthermore, you may have large investments that need to be paid for professors. You will need to purchase reagents and items such as leather, bolts of cloth, alchemy supplies – unless you have a charitable friend or another high-level alt.
What add-ons can do has changed over the years and have become much more sophisticated as authors have gained years of experience and savvy. We’re not 100% on a concrete solution to what this means for WoW Classic yet, but one thing we know is that we’re not going to roll all the way back to the 1.12 add-on API. Doing so would open the way for nearly complete automation of combat decision making allowing for “bot” behavior that is counter to the core WoW gameplay experience. This is one thing we know we don’t want. On the other end of the spectrum, the modern API offers some additional functionality for creating social features that could also undermine the authentic classic experience. We’re still figuring out the details and looking for a good middle ground. We’ll be keeping a close eye on feedback from the community and add-on authors on where we should be setting those boundaries.
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
To get Blacksmithing to level 300 is much effort. It is not that thing to make fast gold. There is always a lack of Blacksmiths though. Enchanters need rods of all kinds, melee classes look for Sharpening Stones and Weightstones with Counterweights, others buy Iron Spurs. Once you have learnt rare and epic recipes, people will always use your service to craft items.
Kaivax, a WoW forum community manager, revealed that WoW Classic's class design, battleground mechanics and stats on existing items will be set to their 1.12 state, despite the game releasing content that expands beyond that. This removes "progressive itemization," so if the stats on a specific piece of equipment was changed during the original updates, that won't take effect in this version. 

Nov 15 Classic Box Cost Disappointed in the decision to bundle the subs and (at least for now) not have a separate Classic sub option. That said, can we at least get a separate box cost for access to classic? It would: - help alleviate temporary bloat and subsequent dead realms - servers would be more stable population-wise over time - remove the bulk of the need for sharding - give a solid idea of how many servers will be needed - allow blizzard to set up a separate classic forum for those with a monetary commitment - with a separate forum group, feedback would be limited to those with a vested interest The subs would still be bundled, but there would be a box cost, akin to what one would have to pay for BFA access. A very good to-the-point post from later on in this thread:... Another good post about how the current setup would necessitate sharding:... A decent (albeit short-term) alternative:...Brokenwind314 Nov 15
You will have to talk with flight masters in most towns or cities you visit in order to gain access to that settlement's flight path. Flight masters who have a stop you have not yet unlocked will have a green displayed above their head (and on the mini map), much like a NPC with a quest. Unlocking flight paths as you progress through various zones will allow you to pay for a quick ride to a destination you have previously visited. This method of travel is significantly faster than walking or riding a mount.
While our initial effort helped us determine the experience we wanted to provide, this second prototype really defined how we’d get there. Starting from a modern architecture—with all its security and stability changes—means the team’s efforts can be focused on pursuing an authentic classic experience. Any differences in behavior between our development builds and the patch 1.12 reference can be systematically cataloged and corrected, while still operating from a foundation that’s stable and secure.
So we asked ourselves, would it still be possible to deliver an authentic classic experience if we took our modern code, with all its back-end improvements and changes, and used it to process the Patch 1.12 game data? While that might seem counterintuitive, this would inherently include classic systems like skill ranks, old quests and terrain, talents, and so on, while later features like Transmog and Achievements would effectively not exist because they were entirely absent from the data. After weeks of R&D, experimentation, and prototyping, we were confident we could deliver the classic WoW content and gameplay without sacrificing the literally millions of hours put in to back-end development over the past 13 years.
And once you had been performing so 10-12 hours a day for weeks on end the thought of that time you’d already sunk into it made it rather difficult to stop. Combine this with the fact that missing a single day could put you back a full week of progress and you’ve got some pretty bad mojo going on.It may be argued that the Vanilla PvP honor rating system attested a lot of the negative perceptions about the MMO scene and video game addiction generally at the time. IMO it would be an error to reinstate it.

Since WoW Classic server has been announced at Blizzcon 2017, there is not much info about the server revealed. It is known that the upcoming expansion Battle for Azeroth pre-order has been available at blizzard shop, and the system requirements of Mac and Windows has been unveiled Recently, Forbes has an interview with J. Allen Brack and Jeremy Feasel about the project and some of the vision that developers have.
If you like playing solo – there’s no better option than the Hunter.  Hunter is considered the most efficient solo-leveling class so you’ll ding level 60 in no time. As a Hunter, you will be able to tame various beasts across the world and use them as your pets. Pets help you tank groups of mobs and enable you to tackle some of the group quests alone. However, their PvE power falls off in the end-game, but their PvP potential is enormous. Skilled Hunters are a pain to deal with since it’s almost impossible to catch a masterful hunter.

Leatherworking has three specializations: Elemental, Tribal and Dragonscale. I’d pick up Tribal one. It allows to craft Devilsaur set items. Hunters, Rogues, Warriors, Feral Druids, even Enhancement Shamans and Retribution Paladins are among your potential clients. On any realm there is Un’Goro Mafia on Horde and Alliance, they control whole Un’Goro Crater zone and farm Devilsaurs 24/7. They are making thousands of gold. With Dragonscale Spec you are able to craft Black Dragon Mail set. Good demand as well among DPS classes Warriors, Hunters, Shamans, Paladins, for those who wants Bis Pre-Raid items fast and easy.
Nov 15 Article Explains Why No Communication So this is why we aren't getting updates, communication, customer service, etc, that Blizzard has provided in the past: https://www.influencerupdate.biz/news/67499/blizzards-saralyn-smith-the-power-is-with-the-influencers-we-all-know-that-its-the-age-of-influencers/ A youtuber actually breaks it down here for analysis: https://www.youtube.com/watch?v=NEaIAPoCDPc What an absurd joke. If this is going to be a successful game in ~8 months, we need the communication to be open, flowing back and forth, as it was in 2004-2006. Telling yourself otherwise is a lie. There's absolutely no reason third parties should be filters between Blizzard and the Players/Customers.Bynisarron31 Nov 15
Nov 15 Can both versions be played at the same time? I would play a lot of classic wow in between the queue times in modern wow. I have to wait for queues for raids, wait for M+, wait for pvp queues, wait for mount respawns. During the demo, I had to decide if I wanted to test out the classic demo, or obtain new items on my modern characters. I would have played a lot more classic wow during my downtime in modern wow, but there was an issue where my modern wow account would be logged out of the game, if my classic wow account demo logged in. Pretty please, I would really like if the classic account did not log out the modern wow account and both could be logged in at the same time.Hunterhir8 Nov 15
Wait, /sit to trigger crits is p-server thing? I distinctly remember people saying that if you sit, you will be crit when I played 1.12 Vanilla. On top of that - there’s that pally that one shot Kazzak in early Vanilla because he stacked a shitload of reckoning when it didn’t have a limit - it’s not inconceivable that he did it without /sit to trigger crits, but it would take him so, SO long to do that without /sit.
Expected More That WoW Classic Will Resurrect That Hardcore Breed Of MMO That So Many Players Originally Fell In Love With. In World Of Warcraft Classic, It's Built Using Patch 1.12, Titled Drums Of War, Released On August 22, 2006, Equipment And Abilities Will Remain Stable In Order To Reflect The Minor Adjustment That Blizzard Made With Each Path While Dungeons, Raids, And PVP Features Will Constantly Change.

Nov 15 Loot sharing. Fools How stupid is the community about loot sharing? You know there is master loot right? Stop being dumb guys like holy crap. You also know that if you're the guy setting up a group or joining a group you have a option not to run or you can pick player's of different armor types... If you're a cloth wearer you just don't run or set up a group with other cloth wearers. Like this is something so simple and the community can't graps anything. I feel bad for blizzard sometimes with having to deal with brain power of this community. The community: "Oh, I didn't think about that. Derp, I'm an idiot."Plewtoe23 Nov 15
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