I have a problem since the new patch gone live today. The markers on the map like villages, delves, anchors, bosses are missing (I use addon for skyshards and lorebooks, they are good). When i disable the addon and reload my UI all these listed markers are back. And when I turn back the addon, the markers are gone again. Don't know if only I have this problem, but if this is a common thing or a whole new problem, I wanted to report it, maybe someone can help me.
Some addons are standalone, and are able to run without any additional addons being installed; others can require certain other addons to be installed to work at all, or integrate with other addons to provide additional functionality. Collections of addons that have been put together to form a coherent user interface are sometimes referred to as UIs.
A lot of different types of addons are doing exactly the same thing. For example, Cross Realm Assist was an cross realm addon but in fact it is an LFG addon with its own UI. Serverhop and WQGF were doing exactly the same thing from program logic perspective. Even Badboy as a chat filter addon would filter LFG spamming. The idea behind BlockChinese could actually be used for premade groups as well. There is no point for people to install so many different addons for doing the exactly the same thing. These features should share the same code base and work together.
REALM FORUMS Defias Brotherhood / Ravenholdt et al. Shattered Halls / Sunstrider et al. Twilight's Hammer / Agamaggan et al. Aerie Peak / Bronzebeard Aggra / Grim Batol Aggramar / Hellscream Al'Akir / Skullcrusher / Xavius Alonsus / Anachronos / Kul Tiras Arathor / Hellfire Argent Dawn Aszune / Shadowsong Auchindoun / Dunemaul / Jaedenar Azjol-Nerub / Quel'Thalas Azuremyst / Stormrage Blade's Edge / Eonar / Vek'nilash Bladefist / Frostwhisper / Zenedar Bloodfeather / Burning Steppes / Executus / Kor’gall / Shattered Hand Bloodhoof / Khadgar Bronze Dragonflight / Nordrassil Burning Blade / Drak’thul Burning Legion Chamber of Aspects Darkmoon Faire / Earthen Ring Darksorrow / Genjuros / Neptulon Darkspear / Saurfang / Terokkar Doomhammer / Turalyon Draenor Dragonblight / Ghostlands Dragonmaw / Haomarush / Spinebreaker / Stormreaver / Vashj Emerald Dream / Terenas Frostmane Kazzak Kilrogg / Nagrand / Runetotem Lightbringer / Mazrigos Magtheridon Moonglade / Steamwheedle Cartel / The Sha'tar Outland Ragnaros Ravencrest Silvermoon Stormscale Sylvanas Tarren Mill / Dentarg The Maelstrom / Deathwing / Karazhan / Lightning's Blade Thunderhorn / Wildhammer Twisting Nether

A lot of different types of addons are doing exactly the same thing. For example, Cross Realm Assist was an cross realm addon but in fact it is an LFG addon with its own UI. Serverhop and WQGF were doing exactly the same thing from program logic perspective. Even Badboy as a chat filter addon would filter LFG spamming. The idea behind BlockChinese could actually be used for premade groups as well. There is no point for people to install so many different addons for doing the exactly the same thing. These features should share the same code base and work together.
Now if there was a quest chain that I found to be a lot of work, it was The Prophecy of Akida. In those series of quests, I had to learn the language of the Stillpine furbolgs to help them reclaim Stillpine Hold. To complete the quest, I had to find four totems (Totem of Coo, Totem of Tikti, Totem of Yor and Totem of Vark) located in different parts of Azuremyst Isle. Along the way I encountered a lot of aggressive NPC’s. At one point, I was even simultaneously attacked by at least three of them. Needless to say, it was the second time I died in the game. 

TSM v4.6.3 has been released! If you are running the TSM Desktop Application (and have TSM4 installed), you will be automatically updated momentarily. Otherwise, you can download directly from our site here: https://www.tradeskillmaster.com/install (or wait for it to show on CurseForge/Twitch – which may take a few hours). Changes * Added a new “baseitem” keyword which can be used as a price source paramater in custom prices (i.e. “dbmarket(baseitem)”) * Made some optimizations to group-based Shopping scans to not scan items with invalid max prices * When posting via Shopping, you can now easily change the variation of the item being posted * Linking an item into shopping will now prompt you to sell that variant by default when posting * Multiline edit boxes will now scroll with the cursor to make it easier to edit large strings * Fixed a bunch of issues with relationships across operation settings * Fixed disenchanting rates for scaled items * Fixed an issue where WoW would freeze while using various TSM UIs * Fixed various issues with using the Banking UI to move items in and out of the guild bank * Fixed a bug with importing while “Moved already grouped items” was disabled * Fixed a bug where importing a list of items was creating a new “Imported Items” group * Fixed a few issues caused by the recently-mapped global prices * Fixed a minor typo in the tooltip settings UI Known Issues http://support.tradeskillmaster.com/display/KB/TSM4+Currently+Known+Issues read more
The part you need to understand too, is that the Zygor addon doesn't use an App like TSM to update many times per day your auction value. When i bought the gold guide i remember that i didn't understand much either, the results were random and from items i can't make much gold with. It just scans the auction house based on their most recent value update which can be days and days ago. 

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The next biggest  problem (after time) is deciding the format it should take.  It seems to me, these quests will mostly be done while running around doing world quests.  Since we can't  predict what order someone will have world quests show up in, it is impossible to decide what order to put the quests in.  Should it be one guide for all of Horde Kul Tiras and one for Alliance Zandalar, or one for each zone?
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