The waypoint directed me down the path to where plenty of aggressive enemies lurked around. After killing a bunch of them (successfully stayed alive this time!) and circling around with my moth, I wasn’t able to find any pet to battle with and complete the quest by the trainor. The Zygor viewer couldn’t provide a clear tutorial on that either, so I had to abandon it.
The next biggest  problem (after time) is deciding the format it should take.  It seems to me, these quests will mostly be done while running around doing world quests.  Since we can't  predict what order someone will have world quests show up in, it is impossible to decide what order to put the quests in.  Should it be one guide for all of Horde Kul Tiras and one for Alliance Zandalar, or one for each zone?
As of Patch 2.3, if you get a message "Interface action failed because of an AddOn", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat "/console taintLog 1" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logs\taint.log for the word "blocked" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat "/console taintLog 0"
I'd rather not have to manually re-do all the settings for all my addons in-game unless it's absolutely necessary (since I don't have memorized what the exact settings are I use, so I'd have to take screenshots of them all and then remake the settings to match the screenshots). So I'd rather get some more input about this problem before I try troubleshooting it that way.
So far it seems like the guides direct you to the easiest/best way to get stuff done. The waypoints they use are better than some other places because it tells you how to get to a certain place rather than saying "Go to X place" it says "Go out of the building and down the path" then once you do those things it says "Go kill X mob Y mob and Z mob until you have A items". It has given some pointers too for an area it was like "If you kill a lava thing it gives you a buff so you can walk on the lava" so it tells you to kill some lava things (JC quest in WoD)
Level your hero. You need to start leveling him from the moment you have 2-3 units. This isn’t necessary. If you have KotG, DH, BM, FS, or AM you don’t even have to wait for units. However, with the help of units, your hero can very easily overcome creeps. Among players there is a certain understanding – creeping. Creeping is the destruction of neutral units in order to gain experience. If you kill a creep you earn gold. A gold number and a plus sign will appear on the screen. Sometimes, you need to kill them in order to earn more gold for building purposes.
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As of Patch 2.3, if you get a message "Interface action failed because of an AddOn", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat "/console taintLog 1" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logs\taint.log for the word "blocked" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat "/console taintLog 0"
Then I made my way inside the cave in Stillpine Hold to complete the last half of the quests: inspect the blood crystals, kill Chieftain Oomooroo, the 9 Crazed Wildkin, and The Kurken. Only it took me a while to get to the cave. I didn’t know the quest was inside the cave so I tried using the waypoint to find the location, but it directed me on the other side of the mountain. Which was quite far from the cave. 

The part you need to understand too, is that the Zygor addon doesn't use an App like TSM to update many times per day your auction value. When i bought the gold guide i remember that i didn't understand much either, the results were random and from items i can't make much gold with. It just scans the auction house based on their most recent value update which can be days and days ago.

That’s where the Zygor guide came in handy. There was a mini Zygor viewer within the game that broke down the steps in the quest so I’d be able to accomplish it easier. Do you notice the yellow arrow at the top of the heads of Norciandra and the draenei Proenitus? Well, it’s the “waypoint” and whenever I clicked on the quest in the viewer, it pointed me to a particular path and showed how far or close I was to the quest. It turned green whenever I was on the right track and yellow when I tried to head to different directions.


That’s where the Zygor guide came in handy. There was a mini Zygor viewer within the game that broke down the steps in the quest so I’d be able to accomplish it easier. Do you notice the yellow arrow at the top of the heads of Norciandra and the draenei Proenitus? Well, it’s the “waypoint” and whenever I clicked on the quest in the viewer, it pointed me to a particular path and showed how far or close I was to the quest. It turned green whenever I was on the right track and yellow when I tried to head to different directions.
I wouldn't buy Zygor guides. As a player since path 1.10 (around 7 years now) Ive seen a hearty wow community flourish through each expansion. I am a huge fan of the add on, Carbonite quest. It provides a pumped up version of wow's internal quest database. Also, its recommended to research your servers economy for making gold. http://www.powerwordgold.net/ is a great site for tricks of making gold. Pair it up with http://www.theunderminejournal.com and you'll be on your way to making fast gold to provide for all them alts :P
Professions skills are split between expansions now, you'll have a separate skill bar for each expansion. There are still 950 profession levels in total, just that there is no one single progress bar with 1 to 950 for it anymore. Instead, there are 8 separate progress bars. (The only exception is Archaeology, because it will still have a 1-950 progress bar)
Often the name modification (or "mod" for short) is used interchangeably with AddOn. More specifically, a mod is a third-party AddOn that alters or enhances some aspect of the game's interface. Mods can perform a wide variety of tasks, including adding new buttons to the screen, altering the built-in player and party frames. In extreme cases, mods completely supplant the standard game's interface, usually offering more advanced functionality.
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