Professions skills are split between expansions now, you'll have a separate skill bar for each expansion. There are still 950 profession levels in total, just that there is no one single progress bar with 1 to 950 for it anymore. Instead, there are 8 separate progress bars. (The only exception is Archaeology, because it will still have a 1-950 progress bar)


So far it seems like the guides direct you to the easiest/best way to get stuff done. The waypoints they use are better than some other places because it tells you how to get to a certain place rather than saying "Go to X place" it says "Go out of the building and down the path" then once you do those things it says "Go kill X mob Y mob and Z mob until you have A items". It has given some pointers too for an area it was like "If you kill a lava thing it gives you a buff so you can walk on the lava" so it tells you to kill some lava things (JC quest in WoD)
People are never going to learn that sites like Zygor Guides, Dugi, and other premium site actively search out accounts that leak and share the guides and close them down thus cutting off OUR SOURCE OF CURRENT UPDATES! They use methods much like Whoknowsit did by embedding an encrypted tag somewhere with your username or account number so they can trace the leak back to the account. Just as Whoknowsit did.
People are never going to learn that sites like Zygor Guides, Dugi, and other premium site actively search out accounts that leak and share the guides and close them down thus cutting off OUR SOURCE OF CURRENT UPDATES! They use methods much like Whoknowsit did by embedding an encrypted tag somewhere with your username or account number so they can trace the leak back to the account. Just as Whoknowsit did.

What am I supposed to do now? Is there a way to get the curse client working again? I've googled it but haven't found any useful results. Do I have to uninstall & re-install it from scratch? Has the Curse client been taken permanently offline, meaning that it's no longer viable software? Do I have to install a Twitch client and manage my WoW addons from there? If so, do I have to re-install all my addons from scratch, or will they somehow carry over from Curse to Twitch?
Yeah. I realize ahead of time that you're completely correct. Unfortunately, I'm a type A personality and always in a rush to get to what I perceive as my goal. Actually I would have just bought a 100 character but I did that with a paladin and it took me a month to figure out how to play the damn thing. I will say that this has been a different experience. I love this warlock. Even with heirlooms.
Since it's like a premium version and it's not modifying game files it gets by somehow. I personally hate Zygor's guides and always have, it's just personal honestly. I understand some people like his guides and have no problem paying for them but I personally hate the idea of charging someone for an addon that - as this post points out - has plenty of bugs in it. These were fixed last week and if I'm paying cash for an addon I want that addon bug free and not causing a hassle and taking my time away when I could be doing a better job without an addon at all.
It showed what items were on the rise, which ones were stagnant, and which ones were going down. I don't know how accurate it is since I am not familiar with my realms AH yet. I put some things on the AH with the Zygor suggested price and sold about 5k worth of stuff (I had a ton of MoP gems/herbs sitting around). I did use TSM suggestions as well and for the most part they seemed pretty close. But I did do an AH scan with Zygor before posting.
If you're in a big hurry to hit the end do these two things, run each dungeon at least once and complete the quests inside them, dungeons give HUGE amounts of experience for their quests last I knew and que for a battleground every so often. While it's not the fastest leveling, it mixes things up a bit and gives you a break from the grind, and if you're not crazy into the story it's a huge grind.
Often the name modification (or "mod" for short) is used interchangeably with AddOn. More specifically, a mod is a third-party AddOn that alters or enhances some aspect of the game's interface. Mods can perform a wide variety of tasks, including adding new buttons to the screen, altering the built-in player and party frames. In extreme cases, mods completely supplant the standard game's interface, usually offering more advanced functionality. 
×