The next biggest  problem (after time) is deciding the format it should take.  It seems to me, these quests will mostly be done while running around doing world quests.  Since we can't  predict what order someone will have world quests show up in, it is impossible to decide what order to put the quests in.  Should it be one guide for all of Horde Kul Tiras and one for Alliance Zandalar, or one for each zone?
Some addons are standalone, and are able to run without any additional addons being installed; others can require certain other addons to be installed to work at all, or integrate with other addons to provide additional functionality. Collections of addons that have been put together to form a coherent user interface are sometimes referred to as UIs.
Professions skills are split between expansions now, you'll have a separate skill bar for each expansion. There are still 950 profession levels in total, just that there is no one single progress bar with 1 to 950 for it anymore. Instead, there are 8 separate progress bars. (The only exception is Archaeology, because it will still have a 1-950 progress bar)
No he's just not paying attention. The wanted quests are built into both the leveling guides and the "Zandalar Forever" achievement guide. They aren't in the rep guide because they are not repeatable and by the time you hit max level they should be done. You'll also notice the rep guide doesn't contain every single possible completable quest that rewards rep. It is designed to focus on repeatable objectives, world quests, large quest lines, and missions.
REALMS Aerie Peak Aman'Thul Area 52 Arthas Baelgun Barthilas Blackrock Bleeding Hollow Burning Legion Cenarius Dalaran Darkspear Earthen Ring Emerald Dream Frostmourne Garona Garrosh Hyjal Illidan Kel'Thuzad Kil'jaeden Korgath Lightbringer Mal'Ganis Moon Guard Proudmoore Ravenholdt Sargeras Saurfang Shattered Hand Stormrage Stormreaver Thrall Tichondrius Turalyon Wyrmrest Accord Zul'jin Aegwynn, Bonechewer, Daggerspine, Gurubashi, and Hakkar Agamaggan, Archimonde, Jaedenar, and The Underbog Aggramar and Fizzcrank Akama, Dragonmaw, and Mug'thol Alleria and Khadgar Alexstrasza and Terokkar Altar of Storms, Anetheron, Magtheridon, and Ysondre Alterac Mountains, Balnazzar, Gorgonnash, The Forgotten Coast, and Warsong Andorhal, Scilla, Ursin, and Zuluhed Antonidas and Uldum Anub’arak, Chromaggus, Crushridge, Garithos, Nathrezim, and Smolderthorn Anvilmar and Undermine Arathor and Drenden Argent Dawn and The Scryers Arygos and Llane Auchindoun, Cho'gall, and Laughing Skull Azgalor, Azshara, Destromath, and Thunderlord Azjol-Nerub and Khaz Modan Azuremyst and Staghelm Baelgun and Doomhammer Black Dragonflight, Gul'dan, and Skullcrusher Blackhand and Galakrond Blackwater Raiders and Shadow Council Blackwing Lair, Dethecus, Detheroc, Haomarush, Lethon, and Shadowmoon Bladefist and Kul Tiras Blade's Edge and Thunderhorn Blood Furnace, Mannoroth, and Nazjatar Bloodhoof and Duskwood Bloodscalp, Boulderfist, Dunemaul, Maiev, and Stonemaul Borean Tundra and Shadowsong Bronzebeard and Shandris Burning Blade, Lightning's Blade, and Onyxia Caelestrasz and Nagrand Cairne and Perenolde Cenarion Circle and Sisters of Elune Coilfang, Dark Iron, Dalvengyr, and Demon Soul Dawnbringer and Madoran Darrowmere and Windrunner Dath'Remar and Khaz'goroth Deathwing, Executus, Kalecgos, and Shattered Halls Dentarg and Whisperwind Detheroc and Shadowmoon Draenor and Echo Isles Dragonblight and Fenris Draka and Suramar Drak’Tharon, Firetree, Malorne, Rivendare, Spirestone, and Stormscale Drak'thul and Skywall Dreadmaul and Thaurissan Durotan and Ysera Eitrigg and Shu'halo Eldre’Thalas and Korialstrasz Elune and Gilneas Eonar and Velen Eredar, Gorefiend, Spinebreaker, and Wildhammer Exodar and Medivh Farstriders, Silver Hand, and Thorium Brotherhood Feathermoon and Scarlet Crusade Frostmane, Ner'zhul, and Tortheldrin Frostwolf and Vashj Ghostlands and Kael'thas Gnomeregan and Moonrunner Greymane and Tanaris Grizzly Hills and Lothar Gundrak and Jubei'Thos Hellscream and Zangarmarsh Hydraxis and Terenas Icecrown and Malygos Kargath and Norgannon Kilrogg and Winterhoof Kirin Tor, Sentinels, and Steamwheedle Cartel Lightninghoof, Maelstrom, and The Venture Co Malfurion and Trollbane Misha and Rexxar Mok'Nathal and Silvermoon Muradin and Nordrassil Nazgrel, Nesingwary, and Vek'nilash Quel'dorei and Sen'jin Ravencrest and Uldaman Ravenholdt and Twisting Nether Runetotem and Uther
The next biggest  problem (after time) is deciding the format it should take.  It seems to me, these quests will mostly be done while running around doing world quests.  Since we can't  predict what order someone will have world quests show up in, it is impossible to decide what order to put the quests in.  Should it be one guide for all of Horde Kul Tiras and one for Alliance Zandalar, or one for each zone?
Since it's like a premium version and it's not modifying game files it gets by somehow. I personally hate Zygor's guides and always have, it's just personal honestly. I understand some people like his guides and have no problem paying for them but I personally hate the idea of charging someone for an addon that - as this post points out - has plenty of bugs in it. These were fixed last week and if I'm paying cash for an addon I want that addon bug free and not causing a hassle and taking my time away when I could be doing a better job without an addon at all.
You can tell the gold guide users on the AH though. When you are posting things up, if you are the only one and you put it up for say 1000g. Next time you go to post it might tell you to put it up for 1050g, then 1100g. Then 1200g. etc, ad naseum. It doesn't stay the stay it keeps adding the price till it is WAY out of whack with anything reasonable. Still it's pretty good for posting up stuff so long as you know the price already.
Then I made my way inside the cave in Stillpine Hold to complete the last half of the quests: inspect the blood crystals, kill Chieftain Oomooroo, the 9 Crazed Wildkin, and The Kurken. Only it took me a while to get to the cave. I didn’t know the quest was inside the cave so I tried using the waypoint to find the location, but it directed me on the other side of the mountain. Which was quite far from the cave.
So after giving up on being a pet battle owner, I jumped on the Stillpine Hold quest chain. It turned out to be harder than the previous quest chains. As a result, I managed to level up twice while completing it. I had to recover 5 sacks of Stillpine Grains and acquire 8 Ravager Hides while battling with Murlocs, Lashers, Infected Nightstalker Runts and the insect-like beasts.
I just rolled my very first Horde character and I'm super excited(especially since I have some heirloom pieces on). I was wondering if anyone has used this addon for the purpose of leveling? I used it on my main briefly for the achievement module, which, as far as I could tell, didn't really do anything. I used the Zygor guide a while back, and it was nothing short of amazing, but I'm feeling cheap this time around lol.
The part you need to understand too, is that the Zygor addon doesn't use an App like TSM to update many times per day your auction value. When i bought the gold guide i remember that i didn't understand much either, the results were random and from items i can't make much gold with. It just scans the auction house based on their most recent value update which can be days and days ago.
BlackWow Pro takes the best properties of BlackWow Classic and makes it perform even better to satisfy the needs and demands of the professional detailer. BlackWow Pro works on both interior and exterior surfaces whether painted, vinyl coated, rubber, or plastic. Packaged in a 16 fl oz bottle with a twist cap, dispensing is easy and fast on a variety of applicators. BlackWow Pro can be applied to any colored material in seconds and lasts 6+ months. BlackWow Pro and BlackWow Classic only share the smell (watermelon candy), and the color in common, otherwise they are completely different formulas and silicones developed with two very different goals in mind for different users. BlackWow Pro is all about fast absorbing, easy to spread, flexible on multiple surfaces, flexible application methods in a large professional size. BlackWow Classic is all about super concentrated tiny amounts spread out to sizable areas and lasts for many months once absorbed.
AddOns (sometimes called addons, add-ons, or mods) are collections of Lua/XML code that augment, modify, or replace World of Warcraft's default user interface. Addons vary greatly in scope and size — they may display information not presented at all by the default UI, add functionality to the default UI (e.g. additional buttons you can press to do things), modify the default UI's appearance (e.g. by changing colors or positions of UI elements) without changing its functionality, or even replace the default UI entirely.
I recently decided the whole "make gold" thing is awesome...but I can't seem to wrap my head around what makes a good deal and what doesn't. After trying my hand at a few auctions I decided to do the zygor guides for leveling and rep and everything that's included (pretty cool so far...but if there's a free option I'd like to have that). Well they have a goldmaking guide. It updates data like TSM and tells you what is supposed to be the best deals to farm or whatever...well the best deal it was telling me was 8800 volatile fires. It was supposed to be an amazing deal but come on....8800 volatile fires?
AddOns (sometimes called addons, add-ons, or mods) are collections of Lua/XML code that augment, modify, or replace World of Warcraft's default user interface. Addons vary greatly in scope and size — they may display information not presented at all by the default UI, add functionality to the default UI (e.g. additional buttons you can press to do things), modify the default UI's appearance (e.g. by changing colors or positions of UI elements) without changing its functionality, or even replace the default UI entirely.
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