Some people are unable to uninstall Zygor Guides Free Trial for that they always encounter some problems during the removal, so it may be not an easy task for many of you to remove this program easily as other installed applications. This post is just about an instructions to help you remove Zygor Guides Free Trial successfully, you can choose a good way to troubleshoot this removing problem on your PC.
AddOns (sometimes called addons, add-ons, or mods) are collections of Lua/XML code that augment, modify, or replace World of Warcraft's default user interface. Addons vary greatly in scope and size — they may display information not presented at all by the default UI, add functionality to the default UI (e.g. additional buttons you can press to do things), modify the default UI's appearance (e.g. by changing colors or positions of UI elements) without changing its functionality, or even replace the default UI entirely.
So far it seems like the guides direct you to the easiest/best way to get stuff done. The waypoints they use are better than some other places because it tells you how to get to a certain place rather than saying "Go to X place" it says "Go out of the building and down the path" then once you do those things it says "Go kill X mob Y mob and Z mob until you have A items". It has given some pointers too for an area it was like "If you kill a lava thing it gives you a buff so you can walk on the lava" so it tells you to kill some lava things (JC quest in WoD) 

We push multiple alpha versions to Curse on an average day, these versions may contain important new features or bug fixes for the bleeding edge raid content... These versions are tagged as alpha, so they will not be downloaded by default. Set your Curse client to update to alpha if you want these latest versions (but they may contain bugs, downloads tagged as "Beta" or "Release" are more stable)
So tonight I took the plunge and thought hey let me buy a Zygor Guides subscription to see how it is. A guide backed by a subscriber base paying for a premium experience this has to be great right? I was wrong. I tested it by loading it up on the Honorboud Rep Guide. Cool it tells me to do World Quests and Island Expeditions. So far so good but hang on... What about the Wanted Quests? Those are by far the biggest boost to reputation. It did not mention them at all. So I thought that's fine it's probably because BFA is quite new. Loaded up a leveling guide on an alt. It was a complete mess. The guide was telling me to accept quests that A) would be horribly inefficient to level with and B) I already done. I also started noticing weird performance issues. Zygor was causing stuttering and FPS dips like crazy. So to close off I requested a refund and the person I spoke to did say I'll be getting one but we will see if that happens. Not getting my hopes up.
To make it easier to level professions to 800, most recipes will stay orange for 20 more points. This is a huge change! For example, the blacksmithing 780-800 part needed around 120 Demonsteel Bar and 60 Blood of Sargeras at minimum to craft 30 Waistguard. (you probably needed to craft 50 if you were unlucky). But now you will only need 20 Demonsteel Bar and 10 Blood of Sargeras to craft 5 of them.

Then I made my way inside the cave in Stillpine Hold to complete the last half of the quests: inspect the blood crystals, kill Chieftain Oomooroo, the 9 Crazed Wildkin, and The Kurken. Only it took me a while to get to the cave. I didn’t know the quest was inside the cave so I tried using the waypoint to find the location, but it directed me on the other side of the mountain. Which was quite far from the cave.

A few years ago a wow promotion came out that gave you a FoS for leveling a character from 1 to 20. So i started leveling a Horde rogue since i'd never played Horde (and i've played since vanilla), and the fun I had experiencing the "other" side was super fun and nice and I actually saw a lot of cool stuff and actually sorta-kinda got that old "vanilla" feel of exploring things for the first time.

No he's just not paying attention. The wanted quests are built into both the leveling guides and the "Zandalar Forever" achievement guide. They aren't in the rep guide because they are not repeatable and by the time you hit max level they should be done. You'll also notice the rep guide doesn't contain every single possible completable quest that rewards rep. It is designed to focus on repeatable objectives, world quests, large quest lines, and missions.

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Now if there was a quest chain that I found to be a lot of work, it was The Prophecy of Akida. In those series of quests, I had to learn the language of the Stillpine furbolgs to help them reclaim Stillpine Hold. To complete the quest, I had to find four totems (Totem of Coo, Totem of Tikti, Totem of Yor and Totem of Vark) located in different parts of Azuremyst Isle. Along the way I encountered a lot of aggressive NPC’s. At one point, I was even simultaneously attacked by at least three of them. Needless to say, it was the second time I died in the game.
Well. LFG is designed to replace blizzard's premade groups entirely just like custom raid frame addons (like grid, grid2, healbot) did towards blizzard's compact raid addon. We can actually do little customization towards Blizzard's UI unless we write our own "UI". Instead, just use LFG to create/search groups instead of blizzard's UI since it sucks.
REALM FORUMS Defias Brotherhood / Ravenholdt et al. Shattered Halls / Sunstrider et al. Twilight's Hammer / Agamaggan et al. Aerie Peak / Bronzebeard Aggra / Grim Batol Aggramar / Hellscream Al'Akir / Skullcrusher / Xavius Alonsus / Anachronos / Kul Tiras Arathor / Hellfire Argent Dawn Aszune / Shadowsong Auchindoun / Dunemaul / Jaedenar Azjol-Nerub / Quel'Thalas Azuremyst / Stormrage Blade's Edge / Eonar / Vek'nilash Bladefist / Frostwhisper / Zenedar Bloodfeather / Burning Steppes / Executus / Kor’gall / Shattered Hand Bloodhoof / Khadgar Bronze Dragonflight / Nordrassil Burning Blade / Drak’thul Burning Legion Chamber of Aspects Darkmoon Faire / Earthen Ring Darksorrow / Genjuros / Neptulon Darkspear / Saurfang / Terokkar Doomhammer / Turalyon Draenor Dragonblight / Ghostlands Dragonmaw / Haomarush / Spinebreaker / Stormreaver / Vashj Emerald Dream / Terenas Frostmane Kazzak Kilrogg / Nagrand / Runetotem Lightbringer / Mazrigos Magtheridon Moonglade / Steamwheedle Cartel / The Sha'tar Outland Ragnaros Ravencrest Silvermoon Stormscale Sylvanas Tarren Mill / Dentarg The Maelstrom / Deathwing / Karazhan / Lightning's Blade Thunderhorn / Wildhammer Twisting Nether 

That’s where the Zygor guide came in handy. There was a mini Zygor viewer within the game that broke down the steps in the quest so I’d be able to accomplish it easier. Do you notice the yellow arrow at the top of the heads of Norciandra and the draenei Proenitus? Well, it’s the “waypoint” and whenever I clicked on the quest in the viewer, it pointed me to a particular path and showed how far or close I was to the quest. It turned green whenever I was on the right track and yellow when I tried to head to different directions.
Now if there was a quest chain that I found to be a lot of work, it was The Prophecy of Akida. In those series of quests, I had to learn the language of the Stillpine furbolgs to help them reclaim Stillpine Hold. To complete the quest, I had to find four totems (Totem of Coo, Totem of Tikti, Totem of Yor and Totem of Vark) located in different parts of Azuremyst Isle. Along the way I encountered a lot of aggressive NPC’s. At one point, I was even simultaneously attacked by at least three of them. Needless to say, it was the second time I died in the game. 

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That’s where the Zygor guide came in handy. There was a mini Zygor viewer within the game that broke down the steps in the quest so I’d be able to accomplish it easier. Do you notice the yellow arrow at the top of the heads of Norciandra and the draenei Proenitus? Well, it’s the “waypoint” and whenever I clicked on the quest in the viewer, it pointed me to a particular path and showed how far or close I was to the quest. It turned green whenever I was on the right track and yellow when I tried to head to different directions.
The next biggest  problem (after time) is deciding the format it should take.  It seems to me, these quests will mostly be done while running around doing world quests.  Since we can't  predict what order someone will have world quests show up in, it is impossible to decide what order to put the quests in.  Should it be one guide for all of Horde Kul Tiras and one for Alliance Zandalar, or one for each zone?

I've isolated the issue to BanditUserInterface/BUI_MiniMap.lua lines 173, 174 within the function BUI.MiniMap.Show(). When Bandit sets up the minimap, it looks like this method makes a global call that effectively imposes itself over every other Addon including the Zygor guide. And if I'm not mistaken, the main map itself dubs as the mini-map, which may explain why it's constantly appearing.
The next biggest  problem (after time) is deciding the format it should take.  It seems to me, these quests will mostly be done while running around doing world quests.  Since we can't  predict what order someone will have world quests show up in, it is impossible to decide what order to put the quests in.  Should it be one guide for all of Horde Kul Tiras and one for Alliance Zandalar, or one for each zone?
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