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I wouldn't buy Zygor guides. As a player since path 1.10 (around 7 years now) Ive seen a hearty wow community flourish through each expansion. I am a huge fan of the add on, Carbonite quest. It provides a pumped up version of wow's internal quest database. Also, its recommended to research your servers economy for making gold. http://www.powerwordgold.net/ is a great site for tricks of making gold. Pair it up with http://www.theunderminejournal.com and you'll be on your way to making fast gold to provide for all them alts :P


Try not to have your hero killed in battle. It is always better to leave and heal instead of losing your hero. If you lose your hero, you’ll lose money. The higher the hero’s level, the more you paid. Second, summoning another hero will take time, which also depends on the hero’s level. If your hero dies, your army will be left without a leader, this will ultimately lead to your defeat.
The next biggest  problem (after time) is deciding the format it should take.  It seems to me, these quests will mostly be done while running around doing world quests.  Since we can't  predict what order someone will have world quests show up in, it is impossible to decide what order to put the quests in.  Should it be one guide for all of Horde Kul Tiras and one for Alliance Zandalar, or one for each zone?
If you're in a big hurry to hit the end do these two things, run each dungeon at least once and complete the quests inside them, dungeons give HUGE amounts of experience for their quests last I knew and que for a battleground every so often. While it's not the fastest leveling, it mixes things up a bit and gives you a break from the grind, and if you're not crazy into the story it's a huge grind.
I used Zygor for legion and BFA, used AA on an alt for BFA. Personally i like Zygors format more. I like being able to target things like achievements. I used Zygor to get my Mindworm and my Lucid Nightmare as well as finish the Rep grinds for the allied races. I have zero complaints. My experience was great. I also used Zygor for some professions, recipe acquisition, a couple mounts, all of the Suramar quest line. Thank God for that. And for the last zone of Draenor on my Demon Hunter.. i forget the name.. Whatever the big daily hub thing was called.

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We push multiple alpha versions to Curse on an average day, these versions may contain important new features or bug fixes for the bleeding edge raid content... These versions are tagged as alpha, so they will not be downloaded by default. Set your Curse client to update to alpha if you want these latest versions (but they may contain bugs, downloads tagged as "Beta" or "Release" are more stable)
That’s where the Zygor guide came in handy. There was a mini Zygor viewer within the game that broke down the steps in the quest so I’d be able to accomplish it easier. Do you notice the yellow arrow at the top of the heads of Norciandra and the draenei Proenitus? Well, it’s the “waypoint” and whenever I clicked on the quest in the viewer, it pointed me to a particular path and showed how far or close I was to the quest. It turned green whenever I was on the right track and yellow when I tried to head to different directions.
Some people are unable to uninstall Zygor Guides Free Trial for that they always encounter some problems during the removal, so it may be not an easy task for many of you to remove this program easily as other installed applications. This post is just about an instructions to help you remove Zygor Guides Free Trial successfully, you can choose a good way to troubleshoot this removing problem on your PC.
In order for our addon and it's community to thrive, we need people to visit our website, WoW-Pro.com. We provide a trial version here on Curse, but if you want our full addon you'll need to download it from our website, wow-pro.com. The addon and it's guides are still 100% FREE, you just need to download it there instead of here to get the full version.
Yeah. I realize ahead of time that you're completely correct. Unfortunately, I'm a type A personality and always in a rush to get to what I perceive as my goal. Actually I would have just bought a 100 character but I did that with a paladin and it took me a month to figure out how to play the damn thing. I will say that this has been a different experience. I love this warlock. Even with heirlooms.
Now if there was a quest chain that I found to be a lot of work, it was The Prophecy of Akida. In those series of quests, I had to learn the language of the Stillpine furbolgs to help them reclaim Stillpine Hold. To complete the quest, I had to find four totems (Totem of Coo, Totem of Tikti, Totem of Yor and Totem of Vark) located in different parts of Azuremyst Isle. Along the way I encountered a lot of aggressive NPC’s. At one point, I was even simultaneously attacked by at least three of them. Needless to say, it was the second time I died in the game.
Try not to have your hero killed in battle. It is always better to leave and heal instead of losing your hero. If you lose your hero, you’ll lose money. The higher the hero’s level, the more you paid. Second, summoning another hero will take time, which also depends on the hero’s level. If your hero dies, your army will be left without a leader, this will ultimately lead to your defeat.
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To make it easier to level professions to 800, most recipes will stay orange for 20 more points. This is a huge change! For example, the blacksmithing 780-800 part needed around 120 Demonsteel Bar and 60 Blood of Sargeras at minimum to craft 30 Waistguard. (you probably needed to craft 50 if you were unlucky). But now you will only need 20 Demonsteel Bar and 10 Blood of Sargeras to craft 5 of them.
A few years ago a wow promotion came out that gave you a FoS for leveling a character from 1 to 20. So i started leveling a Horde rogue since i'd never played Horde (and i've played since vanilla), and the fun I had experiencing the "other" side was super fun and nice and I actually saw a lot of cool stuff and actually sorta-kinda got that old "vanilla" feel of exploring things for the first time.

I'd rather not have to manually re-do all the settings for all my addons in-game unless it's absolutely necessary (since I don't have memorized what the exact settings are I use, so I'd have to take screenshots of them all and then remake the settings to match the screenshots). So I'd rather get some more input about this problem before I try troubleshooting it that way.
Some addons are standalone, and are able to run without any additional addons being installed; others can require certain other addons to be installed to work at all, or integrate with other addons to provide additional functionality. Collections of addons that have been put together to form a coherent user interface are sometimes referred to as UIs.
BlackWow Pro takes the best properties of BlackWow Classic and makes it perform even better to satisfy the needs and demands of the professional detailer. BlackWow Pro works on both interior and exterior surfaces whether painted, vinyl coated, rubber, or plastic. Packaged in a 16 fl oz bottle with a twist cap, dispensing is easy and fast on a variety of applicators. BlackWow Pro can be applied to any colored material in seconds and lasts 6+ months. BlackWow Pro and BlackWow Classic only share the smell (watermelon candy), and the color in common, otherwise they are completely different formulas and silicones developed with two very different goals in mind for different users. BlackWow Pro is all about fast absorbing, easy to spread, flexible on multiple surfaces, flexible application methods in a large professional size. BlackWow Classic is all about super concentrated tiny amounts spread out to sizable areas and lasts for many months once absorbed.
I've isolated the issue to BanditUserInterface/BUI_MiniMap.lua lines 173, 174 within the function BUI.MiniMap.Show(). When Bandit sets up the minimap, it looks like this method makes a global call that effectively imposes itself over every other Addon including the Zygor guide. And if I'm not mistaken, the main map itself dubs as the mini-map, which may explain why it's constantly appearing.

The next biggest  problem (after time) is deciding the format it should take.  It seems to me, these quests will mostly be done while running around doing world quests.  Since we can't  predict what order someone will have world quests show up in, it is impossible to decide what order to put the quests in.  Should it be one guide for all of Horde Kul Tiras and one for Alliance Zandalar, or one for each zone?
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