Preface - I haven't played WoW for any length of time since quitting at the end of WotLK. I dabbled in the next few expansions, where it seemed gold was overabundant, not sure if that's what killed the gold farmers/gold bots/sellers, but I didn't seem to see any, or even think I might have a use for them. However, with WoW Classic, I can see a market for them to come back. Did Blizz ever put something in the game to eliminate this after WotLK, or was it the gold abundance that destroyed their market. If not, I see the gold sellers and websites coming back.
One player said in a comment posted in response to the list, “Yeah people don’t realize the sheer enormity of game system evolution WoW has gone through since release. I’m not the biggest fan of BoA by any stretch, but I’ve played since closed beta vanilla, and I doubt I’ll be going back to classic. Leveling was painful. Experiencing these old systems once was enough.”
Even though the guide was developed with a hunter, the guide can be followed by any class.  Except you have to do your class's quests which aren't a whole lot.  I do have full intention to make my guide friendly with all classes in the future by listing all of their steps as well.  There will be a toggle that allows you to show which class's steps you want to see in the guide.  But this is coming later.
One may think that the AH may suffer a reduction of competitivity, leading to higher prices, but in an healthy server the gold farmer's farm will be taken over by actual players. Giving the chance to a more fair gameplay where you can go out and farm the materials that you need, instead to see them always farmed by gold sellers that sell them to you, without letting you many room to make gold in a fair way.
Nov 13 WoW Classic BlizzCon Demo Pre-Download Hi everyone! We’re incredibly excited for you all to get your hands on the WoW Classic BlizzCon demo next week, and to help make things as smooth as possible, we’re making the client available to download for Virtual Ticket holders starting today. Over the next 24 hours, we’ll be enabling the ability to download the WoW Classic demo through the Battle.net app for players who have purchased the BlizzCon Virtual Ticket, as well as standard BlizzCon ticket holders who have added their Virtual Goodies code to their Battle.net account. If you don’t see the option to install the demo right away, don’t worry – you’ll still have plenty of time to download the client before the demo goes live during BlizzCon next week. We can’t wait for you to get a peek at what we’ve been working on, and hope you enjoy this preview of what’s to come!Ythisens156 Nov 13
Nov 15 To all of you who keep talking $$$ Please do explain why a company should waste money to appease you ? I commonly see things like "zomg blikky made 12 bazillion dollars last financial year" "haii why so cheap daddy blizz, please release 500 low pop servers on release , so you can spend the next year wasting money and resources " Grow up. Thanks.Azerothian30 Nov 15
The closed beta for Blizzard’s upcoming World of Warcraft vanilla server option launched on May 15th, and Blizzard has now listed some of the apparent issues that the development team is aware of, including class and combat related issues alongside missing textures and more. Blizzard mentions that this list is not a complete depiction of what they’re aware of, but a sampling of issues they believe players may encounter on regular basis.

To avoid this, the team “taught” our tools some new tricks so that we could update WoW Classic without affecting the current version of the game. We copied the 1.12 data into a new project, taught the tools to distinguish between them, and now as the WoW Classic team makes patches, any changes stay within the Classic chain without ever interacting with the current game’s data. This might seem simple—like copying a directory—but the tricky part is teaching all our tools how to understand this so that they can make edits automatically. Being able to use our internal tools is a huge benefit, and we wanted to make sure Classic had access to all of WoW’s infrastructure and data.


There’s the reason why some players used to call the game World of Roguecraft. Rogue was one of the most popular classes in classic WoW and there’s a good reason for it. During vanilla, Rogues topped DPS meters in raids and dungeons, but their main strength was world PvP. Rogues could stealth through enemies avoiding unwanted engagements with the opposing faction. Additionally, a huge variety of crowd control abilities and high burst damage made them the worst nightmare for the cloth-wearing classes. However, Rogues were in a bit of disadvantage regarding end-game gearing since most of their gear pieces were useful to other in-game classes as well. 

In this form, there is much less wasted space and spells are no longer limited to three effects. But before we can load any database data, we need to transform the old data layout into the new one. This is not limited to spells, as almost every game system (including items, creatures, player characters, spawning, AI, and more) has had its database layout altered over the years.
Nov 7, 2017 Welcome - Please Read! Welcome to the Classic Discussion forum! This forum is here to provide you with a friendly environment where you can discuss all aspects of World of Warcraft: Classic with your fellow players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct and guidelines before posting. Code of Conduct: http://us.battle.net/en/community/conduct Getting the Most Out of the Forums: http://us.battle.net/wow/en/forum/topic/2016792409 Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community.Ornyx1 Nov 7, 2017

I wonder if they’ll execute this similar to Jagex does OSRS. Let the players vote and once all phases cleared and of articles have been introduced, vote new WoW Classic articles to be inserted. There are a couple large ones that I think should be changed, like warrior taunts being able to miss and certain classes only being plain unplayable. Changes could correct a number of the issues that are bigger, and eventually the player base will quit seeing these things and just become irritated and need them to be fixed. Give everyone a couple of buy classic wow gold months of nostalgia that is pure , then resolve a number of these things.

Nov 15 C2C interview with Theloras aka ME Hey everyone, Earlier today I spent some time with the Man, the Myth, the Legend who is Countdown to Classic and we spent some time discussing what I and many other Paladins are most looking forward to in the upcoming WoW Classic demo that will be available during Blizzcon: https://www.twitch.tv/videos/325334774 Since it looks like just Elwynn Forest for the Alliance and Durotar for the Horde will be available to play/test during the upcoming demo/beta, only early level gameplay will be possible to test at any length. But even with that limitation, a major core mechanic for Paladins will be able to be tested and theory crafted. I am of course referring to JUDGEMENT STACKING which I outlined in the thread below along with several other mechanics/talents/items that are still lingering and unanswered questions: Proc Items + Spell Dmg + JotC stacking? https://us.battle.net/forums/en/wow/topic/20760205815#post-1 TLDR - I found actual Vanilla era evidence (posted in the thread above) which stated that all ranks of each individual Judgement stacked with one another - Judgement of Light (JoL), Judgement of Wisdom (JoW) and most critically in this case, Judgement of the Crusader (JotC): With pvp gloves, libram and 3/3 imp JotC = +829 holy damage JotC R1 +79 Holy Damage JotC R2 +90 Holy Damage JotC R3 +113 Holy Damage JotC R4 +148 Holy Damage JotC R5 +182 Holy Damage JotC R6 +217 Holy Damage Since rank 1 Seal/Judgement of the Crusader is learned at level 6 and rank 2 is learned at level 12, if Elwynn Forest ends up being the only zone open for testing, then reaching level 12 is definitely doable from quest turnins and XP from mob kills. Which will allow 2 Paladins to join as a group and coordinate each of them putting up rank 1 and rank 2 of Judgement of the Crusader accordingly. If this proves to be correct, then it would forever change the LOLRET Meta with the simple fact that the more Retribution Paladins you have in a group/raid, the more powerful each of them then become and would also allow other class/specs come to the forefront as well namely Discipline Priests spamming Smite. At any rate, the twitch interview link is above - we had some audio technical issues at the start so if you fast forward to the 5:00 mark - you can hear the full interview. PS as a bonus, later on in the interview the Crazy OOMkin named Keftenk makes a special guest appearance :) https://twitter.com/count2classicTheloras111 Nov 15
Nov 15 NO CHANGES. Change it, we won't play. NO server cap above 2500 NO further restrictions towards addon APIs NO sharding NO increased/decreased XP rate NO loot trading NO CRZ NO phasing NO connected realms NO dynamic respawn NO LFD/LFR NO new models NO dual talents NO wow token NO character boost NO shop NO transmog NO achievement NO heirlooms NO arena NO bfa character customization NO esports NO rated BG NO raid re-tuning NO class re-balancing NO personal loot NO flying NO mythic keystone dungeon NO multiple difficulties NO aoe-looting NO Death Knight NO Monk NO Demon Hunter NO blood elf NO draenei NO playable worgen/goblin NO allied races NO pandas No anti-cheat that blocks wall climbing (I want to see mount hyjal) YES to CRBG in the final patch. NO to any other cross realm technology These changes are unacceptable. Sorry I am speaking the truth. BTW. NO "NO CHANGES, BUT ..."Castradys254	Nov 15 

You're absolutely right! I've changed the opening—I hope it gives you and your list the credit you deserve. As for those other tools, I didn't include them originally because I didn't consider them to be class specific. I'll include the Base Stats Calculator here, plus add a message at the top directing people to your list if they want a more comprehensive index!
So we asked ourselves, would it still be possible to deliver an authentic classic experience if we took our modern code, with all its back-end improvements and changes, and used it to process the Patch 1.12 game data? While that might seem counterintuitive, this would inherently include classic systems like skill ranks, old quests and terrain, talents, and so on, while later features like Transmog and Achievements would effectively not exist because they were entirely absent from the data. After weeks of R&D, experimentation, and prototyping, we were confident we could deliver the classic WoW content and gameplay without sacrificing the literally millions of hours put in to back-end development over the past 13 years.
One may think that the AH may suffer a reduction of competitivity, leading to higher prices, but in an healthy server the gold farmer's farm will be taken over by actual players. Giving the chance to a more fair gameplay where you can go out and farm the materials that you need, instead to see them always farmed by gold sellers that sell them to you, without letting you many room to make gold in a fair way.
This did not just simply come randomly, however. Players have been demanding and asking for World of Warcraft Classic for many years now. And Blizzard has likely learned from companies like Jagex that regained a huge portion of their player-base with the launch of Old School RuneScape, which prior to it had a 2006Scape private server. Similarly, World of Warcraft Classic/Vanilla has been around in the form of private servers for many years now and has been very popular. Even top players and streamers have been known to play on these private servers. The only issue is Blizzard were not the ones profiting from these ventures.
Nov 15 Skeletons RIP Please allow skeletons of dead players to Rest In Peace. Witnessing the aftermath of a city / town raid and seeing a blanket of bones that told a story of how the battle went down, really helped add to the MMORPG feel. I did not play the “demo” but reports say that skeletons disappear fairly quick. #nochangesMakinb17CEDC26	Nov 15 

The priest was considered the best overall healer in vanilla WoW. Priests had the biggest selection of healing and defensive spells which could be used in various different situations. Due to this fact, Priests had an easy time finding groups and guilds. If you’ll embark on leveling priest, expect some random whispers from other players inviting you to join their group as a healer. Shadow Priests were also considered as one of the best duelists in the game boasting with serious damage and healing.
Nov 15 Why was it "easy" for Nost, but hard for Bliz During Blizzcon we were told how challenging (at least that's how it came off) it was for Blizzard to create a working version of Classic... but Nostalrius, with no ties to Blizzard, was able to make a relatively bug free version of Vanilla? When I say "bug free" I know there was "a lot" of issues, but nothing an entire team at Blizzard couldn't fix. Wouldn't it be less work?Goró64	Nov 15

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World of Warcraft Classic is currently in beta, which means some players are getting a chance to experience a much older version of the MMO ahead of its release. WoW Classic is based on how WoW played in August 2006, back around update 1.12. Back then, things were different. Tauren hitboxes were much larger, sitting could cause certain combat effects to not trigger and completed quests were marked with dots and not question marks. Strange days.
Preface - I haven't played WoW for any length of time since quitting at the end of WotLK. I dabbled in the next few expansions, where it seemed gold was overabundant, not sure if that's what killed the gold farmers/gold bots/sellers, but I didn't seem to see any, or even think I might have a use for them. However, with WoW Classic, I can see a market for them to come back. Did Blizz ever put something in the game to eliminate this after WotLK, or was it the gold abundance that destroyed their market. If not, I see the gold sellers and websites coming back.

Nov 15 Managing your time and Classic So how are you guys thinking you're going to do it? I know when I played Vannila, I sunk so much time into it as I didn't have any responsibilites. Nowadays I work 24 on, 48 off (which is actually good, except for raid days) and have a wife. I figure a lot of you will be in the same boat. That may be a good thing as it can slow the pace a bit.Crupzz4 Nov 15
The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
File data: This is often very dense data like 3D models, textures, animations and terrain. Our user interface is built up from XML and Lua files. Many of the art files do not use the same file formats that commercial art tools spit out. Our build pipeline takes these raw art files and translates them into something optimized for our game to read and process.
Escort quests can take awhile to do.  I have thoroughly tested all the escort quests in the game for time/xp.  Most are worth doing, but as long as you are able to actually do them without failing.  Most require you to pay special attention to the escortee as most are fragile and will die easily, so do your best to keep mobs off of the escortee during escort quests.  The longest one in the game is the Tanaris chicken escort.  The chicken escorts are only worth doing if you were able to do all 3 of them, as if you do, you will be able to turn in an additional easy quick XP turn in quest at BB, which makes them worth it.
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