File data: This is often very dense data like 3D models, textures, animations and terrain. Our user interface is built up from XML and Lua files. Many of the art files do not use the same file formats that commercial art tools spit out. Our build pipeline takes these raw art files and translates them into something optimized for our game to read and process.
Rogue combo points posed another challenge, because the game’s modern resource system knows how to gain and spend combo points, but not how to lose them when changing targets. There are also the older combat formulas to consider, so we had to bring back the code for the prior combat formulas including critical hits and crushing blows. Their chance to occur is also modified by the difference between the defender’s defense and the attacker’s weapon skill. Yes—weapon skill is back. We had the data for this aspect of the classic game, but we also needed to restore the code that increased your skills when you used them and made your skill level affect your chance to hit or get a glancing blow.
We understand the customer’s concern for price, we go the extra mile to make sure you are getting the best deal. We have been in business for many years, many game gold and item suppliers have cooperated with us, we will find the best resources to provide customers with the most competitive and cheapest prices For WoW Classic Gold. We can afford to offer our WoW Classic Gold at lower prices than our competition without sacrificing on quality of service. We promise to deliver your WoW Gold as fast as possible. Usually we will complete your order within 10 minutes to 12 hours.
Nov 15 [OCE] Alliance Late night PvE will be a hard core focused PvE raiding guild. GOALS To clear all content efficiently and quickly To have fun To be the best we can be To clear MC during week 2- RAID TIMES raid times will be held in GMT+9, this is Japan's time zone for reference, this does NOT follow day light savings. for reference, at this moment these times would be 11:30 in Sydney, and 7:30AM EST USA. MON 9:30PM-12:30AM WED 9:30PM-12:30AM THUR 9:30PM-12:30AM-may schedule a 4th day during progression if needed- 20 man raids will be help on off days, or raid days if all content has been cleared. again to be clear, this schedule will not follow DSL, so your start time may move 1 hour forward or backwards during the year. EXPECTATIONS I want my raiders to be willing. You do not have to be a former pro raider, you do not have to have vanilla experience. While these things are welcomed and I do share these qualities. All i need from you is the willingness to learn and become better. Give me your best and I'll give you quality leadership that has proven time and time again to down bosses and push through content. Effort will always be rewarded. LOOT RULES I will be using my own system style of loot council. It has worked well for me in the past and I will continue to use it. I can explain parts of it in detail on discord if you wish. ROSTER This is a brand new endeavor, I will be main tanking and I am looking for others to help me push this to a competent raid team. I look forward to making fresh connections and creating great bonds with all of you. ABOUT ME I have been playing warcraft since vanilla. I climbed higher and higher into better and better guilds until I eventually landed in a top 10 US guild during MoP. before WOD released I essentially stopped hardcore raiding and went more casual. I am now looking to get back into a more hardcore scene with like minded individuals who enjoy the prestige of completing content quickly. CONTACT BATTLENET Firefly#1855 DISCORD Hatchmark#2695 the discord has lots of links to video guides and other sources to help get you ready for classicHatchmark8 Nov 15
Nov 15 Question about the PVP system I am struggling to put the words to my question so let me just throw my 'plan' out there. Please correct me if my assumptions are wrong. Since horde are typically the pvp focused faction, I planned on rolling alliance on a pvp server with horde dominating the server in order to climb pvp ranks easier. My queue times would be instant and there would be less competition when trying to climb the ranks. The way I understand the honor system is that I am competing against others on my faction for a position on the ladder. Less competition would make it easier to climb. I know I will never get rank 14 and don't plan on it. I thought with my limited play time, if I was on a horde dominated pvp server I would cap around rank 6-7. Being on the alliance on the same realm I could get to 8-9 with the same /played. Is this true or do I have it wrong?Jdpp5 Nov 15

Fortunately, WoW’s modern editor is able to perform some of these data conversions, and for the terrain data we could convert it with the same editor we used on Battle for Azeroth. The modern editor “knows” how to load the old terrain format and how to transform it into the new terrain format and export it to the modern engine. This corrected the issues of campfire placements and the appearance of trees, among other things.
Nov 15 Classic is too easy for 2019 playerbase I'm not big on gameplay changes, really I'm not but... The game is just too easy for today's standards. I really think some of these raids and instances need a serious increase in difficulty. MC is a joke, most of the tier sets are unbalanced, and a lot of seasoned players agree but fear the toxic Classic community to speak up on this issue.Hopera237 Nov 15
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
Note: My goal here was to create a comprehensive list of everything you'd need in order to learn to play any class (from Level 1 to Naxxramas)—meaning I am only including class-specific resources here (so no profession guides, general leveling guides, etc). Teeb's Resource list is much broader in scope, and I highly recommend you take advantage of it (as it contains a plethora of non-class specific resources as well). If you're not aware, Teeb is also responsible for the Race & Class Comparison Tool, Dungeon Tier Sets Gallery, and a huge variety of other insanely useful resources.
Furthermore, we highly recommend you plan in advance regarding the class that you want to play. In the Classic WoW, there were no class specs. Every talent point spent couldn’t be changed without first resetting all of them and the talent point reset was a costly practice. If you already know what you want to play as in the end game – try to develop your talent tree accordingly. This way you’ll be able to save a lot of gold in advance.
Beginning May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test. Players will also get a chance to help put our servers and technology through their paces in a series of stress tests running from May through July—you can opt in now through Account Management and select the WoW Classic beta. Subsequent stress tests will extend the opportunity to even more players. Level caps will also be in place to ensure we’re emphasizing the “stress” in “stress test”
Greetings! Development of World of Warcraft Classic is underway, and we’re very excited to share some of the challenges and solutions we’re working on. As we mentioned last BlizzCon, the process of restoring the classic game is not straightforward, and it’s important to us to take the time and effort to get it right—this includes poring over numerous game versions, data, and code; meticulously scrutinizing all the changes we’ve made over the years. Rest assured: The WoW Classic team is hard at work making it a reality, and we’re at a point in development where we’re ready to share some of the things we’ve been working on.
Nov 15 C2C interview with Theloras aka ME Hey everyone, Earlier today I spent some time with the Man, the Myth, the Legend who is Countdown to Classic and we spent some time discussing what I and many other Paladins are most looking forward to in the upcoming WoW Classic demo that will be available during Blizzcon: https://www.twitch.tv/videos/325334774 Since it looks like just Elwynn Forest for the Alliance and Durotar for the Horde will be available to play/test during the upcoming demo/beta, only early level gameplay will be possible to test at any length. But even with that limitation, a major core mechanic for Paladins will be able to be tested and theory crafted. I am of course referring to JUDGEMENT STACKING which I outlined in the thread below along with several other mechanics/talents/items that are still lingering and unanswered questions: Proc Items + Spell Dmg + JotC stacking? https://us.battle.net/forums/en/wow/topic/20760205815#post-1 TLDR - I found actual Vanilla era evidence (posted in the thread above) which stated that all ranks of each individual Judgement stacked with one another - Judgement of Light (JoL), Judgement of Wisdom (JoW) and most critically in this case, Judgement of the Crusader (JotC): With pvp gloves, libram and 3/3 imp JotC = +829 holy damage JotC R1 +79 Holy Damage JotC R2 +90 Holy Damage JotC R3 +113 Holy Damage JotC R4 +148 Holy Damage JotC R5 +182 Holy Damage JotC R6 +217 Holy Damage Since rank 1 Seal/Judgement of the Crusader is learned at level 6 and rank 2 is learned at level 12, if Elwynn Forest ends up being the only zone open for testing, then reaching level 12 is definitely doable from quest turnins and XP from mob kills. Which will allow 2 Paladins to join as a group and coordinate each of them putting up rank 1 and rank 2 of Judgement of the Crusader accordingly. If this proves to be correct, then it would forever change the LOLRET Meta with the simple fact that the more Retribution Paladins you have in a group/raid, the more powerful each of them then become and would also allow other class/specs come to the forefront as well namely Discipline Priests spamming Smite. At any rate, the twitch interview link is above - we had some audio technical issues at the start so if you fast forward to the 5:00 mark - you can hear the full interview. PS as a bonus, later on in the interview the Crazy OOMkin named Keftenk makes a special guest appearance :) https://twitter.com/count2classicTheloras111 Nov 15

Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
In-game mail between guildmates now is instant, but in the past, it had a 1-hour delay, just like mail between strangers. The change to instant mail made things more convenient, but removed the social interaction of having to meet up with someone to make a transaction if you wanted something sooner. So we’ve reintroduced that delay for that reason. Other conveniences such as auto-completion of names or quickly clearing a mailbox have been left in. This seemed an easy enough call given that someone could create an add-on to do the very same thing, and we felt those sorts of conveniences didn’t impact the fundamental “classic” experience.
Druid is one of the most versatile classes across all of World of Warcraft Classic. By picking Druid you will have plenty of options to choose from while leveling. However, in the end-game, most groups will expect you to heal, though, Feral and Balance druids are also very desirable for their Innervate and Rebirth abilities. Additionally, various animal forms will make traversing the world into quite an uncomplicated task.
What add-ons can do has changed over the years and have become much more sophisticated as authors have gained years of experience and savvy. We’re not 100% on a concrete solution to what this means for WoW Classic yet, but one thing we know is that we’re not going to roll all the way back to the 1.12 add-on API. Doing so would open the way for nearly complete automation of combat decision making allowing for “bot” behavior that is counter to the core WoW gameplay experience. This is one thing we know we don’t want. On the other end of the spectrum, the modern API offers some additional functionality for creating social features that could also undermine the authentic classic experience. We’re still figuring out the details and looking for a good middle ground. We’ll be keeping a close eye on feedback from the community and add-on authors on where we should be setting those boundaries.
Nov 15 Classic is too easy for 2019 playerbase I'm not big on gameplay changes, really I'm not but... The game is just too easy for today's standards. I really think some of these raids and instances need a serious increase in difficulty. MC is a joke, most of the tier sets are unbalanced, and a lot of seasoned players agree but fear the toxic Classic community to speak up on this issue.Hopera237	Nov 15 

As of right now, there is no official exact release date, aside from confirmation of summer 2019. It is expected to hit the internet roughly mid-July, or possibly in August. Something as highly anticipated as WoW Classic could launch with weeks of notice and still break records. As of April 21st 2019, World of Warcraft Classic has entered internal employee alpha testing.
Wait, /sit to trigger crits is p-server thing? I distinctly remember people saying that if you sit, you will be crit when I played 1.12 Vanilla. On top of that - there’s that pally that one shot Kazzak in early Vanilla because he stacked a shitload of reckoning when it didn’t have a limit - it’s not inconceivable that he did it without /sit to trigger crits, but it would take him so, SO long to do that without /sit.
Always sell all items on Auction House. If you are not sure about its value, then check the market. There are some risks that item won’t be sold and you will lose money just putting it on Auction House. Good idea to make bank low level characters and keep everything there until the weekend. All sales increasing on Friday, Saturday and Sunday. Besides, you can advertise in a trade channel to inform people that an item you are selling has been put on Auction House.
There are more passive methods to gain wow classic gold, but these are slower. For example, many people choose to fish in places like Tanaris, or kill Harpies in Feralas and loot items such as mageweaves. These are rather AFK-able, but again, not as rewarding. Some people choose to favour fun over anything, and like in any MMO (massively multiplayer online game), the best way to have fun is playing games with friends or your guild. Dungeon runs with your friends provide social interaction and are definitely helpful over the long-term for your gold stack!

Escort quests can take awhile to do.  I have thoroughly tested all the escort quests in the game for time/xp.  Most are worth doing, but as long as you are able to actually do them without failing.  Most require you to pay special attention to the escortee as most are fragile and will die easily, so do your best to keep mobs off of the escortee during escort quests.  The longest one in the game is the Tanaris chicken escort.  The chicken escorts are only worth doing if you were able to do all 3 of them, as if you do, you will be able to turn in an additional easy quick XP turn in quest at BB, which makes them worth it.
On August 27, veterans and newcomers will be able to relive World of Warcraft’s epic origins as they assemble a 40-player raid to take on the fiery hazards of Molten Core; fight for their faction in the ongoing world PvP struggle between Southshore and Tarren Mill; muster a realm-wide war effort to open the gates of Ahn’Qiraj; and much more. Click HERE to see the content release plan!

This was a good start, but there were issues with how the developers used to handle updates to the database data. Unlike the source code, for which Blizzard had archives for multiple branches of the game that could be worked on and developed as separate pieces, early database data was overwritten with each commensurate update. Thankfully, that problem was fixed very quickly after launch, and when we looked, we found data going back to version 1.12—and even earlier.
Nov 15 Which class are you planning on rolling? I'm still trying to decide between: Orc shaman: enhancement until 60 then resto for pvp Undead priest: shadow unless I decide to raid a bit Leaning towards these healers since I don't mind the role and 5 mans will be insanely easy to pickup. I've also been tossing around the idea of rogue/mage since that is what I played back on during vanilla/BC (had a blast ganking).Xano24	Nov 15 

Who is Joana?  Joana, (AKA Mancow, or FuriousPaul) speedran 1-60 vanilla WoW from 2005 - 2007.  I have been server first to level 60 seven times in a row, along with winning Blizzard's "First to level 50" contest they held back in 2006.  I also have the fastest time through original vanilla 1-60 WoW in 4 days 20 hours. I have produced a very useful 1-60 horde speed leveling guide along with a 1-60 speedrun video.
We spoke with two Blizzard developers who have been working on WoW Classic, and as they explained, recreating World of Warcraft 1.12 involved reintroducing bugs that have long since been patched out of the game. But even they have had to check their work against WoW’s long update history, since the time at which certain features were introduced or bugs removed has gotten a bit fuzzy.
All the work we’re doing will ultimately allow us to recreate an authentic classic experience on a platform that is much more optimized and stable, helping us avoid latency and stability issues. Additional improvements will include modern anti-cheat/botting detection, customer service and Battle.net integration, and similar conveniences that do not affect the core gameplay experience.
×