Blizzard has put out a ‘not a bug’ list that covers many commonly-reported features that seem strange to players, such as players and NPCs that are feared running faster, and quest objectives not being tracked on the map or minimap. Respawn rates for creatures is much slower than it is in Battle for Azeroth, and this is intentional – it reflects the respawn rate in the World of Warcraft version 1.12.

CLOSED BETA TEST & STRESS TESTS – Starting May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test, helping ensure WoW Classic nails its goal of authenticity. Players will also get a chance to help put our servers and technology through the paces in a series of stress tests from May through July—opt in now at www.wowclassic.com!


Greetings! Development of World of Warcraft Classic is underway, and we’re very excited to share some of the challenges and solutions we’re working on. As we mentioned last BlizzCon, the process of restoring the classic game is not straightforward, and it’s important to us to take the time and effort to get it right—this includes poring over numerous game versions, data, and code; meticulously scrutinizing all the changes we’ve made over the years. Rest assured: The WoW Classic team is hard at work making it a reality, and we’re at a point in development where we’re ready to share some of the things we’ve been working on.
This is, in my opinion, the largest change that WoW Classic will have over Vanilla, and it’s something that simply can’t be undone. Back in Vanilla, guilds were very secretive over strategies of how to correctly defeat a boss. Videos of boss kills were virtually non-existent,and strategies on how to itemize and play various classes and specs were hard to come by, especially for newer players. This, in addition to the unforgiving raid requirements and difficult content, lead to a lot of the player base never really getting to see a lot of the endgame content. Those that did rarely ever did so efficiently, and it wasn’t uncommon for the best guild on any given server to take months to complete a raid tier. There is absolutely no way that this happens in Classic. The raids in Vanilla are very much a solved system by now. Every raid, and every boss and trash pack inside, has been thoroughly strategized and talked about to death over the last 14 years. Rest assured even if you and your friends never played Vanilla, someone in your raid party will know exactly what to do on every boss, exactly when the trash packs are going to respawn, and exactly what buffs and gear to get to prepare. That certainly doesn’t mean thatClassic raiding will be a cakewalk, but it will be different than how the majority of people stumbled through the content.
Now that you know to loot everything (see tip #1), you’ll have a lot of items in your bags. Any item that is white quality or greater may sell on the Auction House. How do you know what will sell well on the auction house? Trade goods and green quality (or better) items will almost always sell on the Auction House. See our Auction House guide (coming soon!) for more information.

I started playing with WoW Classic like a couple months. I would not call my self old school or a vanilla participant but damn much when I began playing WoW Classic has been alot more entertaining than it is now. I didn’t really care about this particular WoW Classic release until yesterday. I am actually hyped to play with this. We see more staff work in the world and participant connections. Folks rarely up set to do anything at the world that is open and seldom speak to each other. Ive gone multiple days where il try to begin convos with players and its literally like trying to start a conversation using a NPC.
Other decisions were slightly less clear cut. At one point in WoW’s history, there was an 8 debuff limit on any one target. This was later raised to 16, and today there is no debuff limit. Thes change radically changed the balance of classes and strategies players could employ when using these debuffs to overcome content. To preserve that balance—and to avoid the slippery slope of retuning patch 1.12 data to compensate for such modern-era changes—we’re looking at setting a debuff limit of 16 for WoW Classic.
Nov 7, 2017 Welcome - Please Read! Welcome to the Classic Discussion forum! This forum is here to provide you with a friendly environment where you can discuss all aspects of World of Warcraft: Classic with your fellow players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct and guidelines before posting. Code of Conduct: http://us.battle.net/en/community/conduct Getting the Most Out of the Forums: http://us.battle.net/wow/en/forum/topic/2016792409 Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community.Ornyx1 Nov 7, 2017
World of Warcraft: Classic might be just around the corner, so it’s about time to start preparing. We’ve already published a class selection guide, and today we’re focusing on the most important resource of the game, of course, it is gold. Many players who played World of Warcraft back in the day might remember the times when you needed to count every spent penny and the times when gold farmers roamed the Azeroth on their super expensive epic mounts. In vanilla WoW, gold was everything. And we’re here to help you save as much of it as possible. So, without further due, let’s dive in our World of Warcraft: Classic gold making guide.
My main plan will be to focus on raw gold in the beginning. Then I will spend my gold on leveling tailoring and enchanting so I can shuffle enchanting materials which is likely to be very profitable. I already have some shuffle ideas, and I will look for more. Then I’ll work on obtaining the rare enchanting and tailoring recipes to craft those for gold. 
Gold in World of Warcraft Classic is an integral part of the game. In this article, we will discuss the importance/role of gold in vanilla WOW and how you can obtain it easily. Gold was vastly more important in classic; it gradually became less relevant/powerful as time went on in the current version of the game. It is very tedious (but not difficult) to gain gold in vanilla, which is why many people choose to purchase gold.
There’s the reason why some players used to call the game World of Roguecraft. Rogue was one of the most popular classes in classic WoW and there’s a good reason for it. During vanilla, Rogues topped DPS meters in raids and dungeons, but their main strength was world PvP. Rogues could stealth through enemies avoiding unwanted engagements with the opposing faction. Additionally, a huge variety of crowd control abilities and high burst damage made them the worst nightmare for the cloth-wearing classes. However, Rogues were in a bit of disadvantage regarding end-game gearing since most of their gear pieces were useful to other in-game classes as well.

So we asked ourselves, would it still be possible to deliver an authentic classic experience if we took our modern code, with all its back-end improvements and changes, and used it to process the Patch 1.12 game data? While that might seem counterintuitive, this would inherently include classic systems like skill ranks, old quests and terrain, talents, and so on, while later features like Transmog and Achievements would effectively not exist because they were entirely absent from the data. After weeks of R&D, experimentation, and prototyping, we were confident we could deliver the classic WoW content and gameplay without sacrificing the literally millions of hours put in to back-end development over the past 13 years.
Warrior should be a go-to choice for everyone who wants to get into the end game. Protection Warriors in Classic WoW were considered as one of the best tanks, Fury talent build was a great option for DPS while Arms were dominating PvP environment. However, Warriors’ strength relies on the character’s gear, which means that you might need to put some hours into finding the right items for your class. It is also worth mentioning, that Warrior might be one of the hardest classes to level up in World of Warcraft: Classic but rest assured, if you’ll manage to hit the level cap and find suitable gear, Warrior is one of the strongest classes in the game.
Nov 15 Loot sharing. Fools How stupid is the community about loot sharing? You know there is master loot right? Stop being dumb guys like holy crap. You also know that if you're the guy setting up a group or joining a group you have a option not to run or you can pick player's of different armor types... If you're a cloth wearer you just don't run or set up a group with other cloth wearers. Like this is something so simple and the community can't graps anything. I feel bad for blizzard sometimes with having to deal with brain power of this community. The community: "Oh, I didn't think about that. Derp, I'm an idiot."Plewtoe23 Nov 15
Nov 15 How to fix paladin dps Just make holy wrath & exorcism work on all types of enemy but not affect player characters. It's an easy fix that will make pally dps better in pve but stay the same as they were in vanilla in pvp. Put this thing into a deep ret talent so it will require people to spec deep in ret to be able to dps. A good spot is add it with two-hand weapon specialization making it so that by putting talents into it all hostile aside from players and undeads(since they are already affected by the default version) to be affected by the dmg and effects of the spells effectiveness by 33%/66%/100%. I doubt they would even do this so im just throwing out ideas since too many of you dont actually read the forum and only read the OP here you go to explain a bit of my reasoning because this change wont make ret stronger than pure dps; clearly most of you people didnt play vanilla nor know anything about naxx. ...Toushin260 Nov 15
Since WoW Classic server has been announced at Blizzcon 2017, there is not much info about the server revealed. It is known that the upcoming expansion Battle for Azeroth pre-order has been available at blizzard shop, and the system requirements of Mac and Windows has been unveiled Recently, Forbes has an interview with J. Allen Brack and Jeremy Feasel about the project and some of the vision that developers have.
Nov 15 Classic hit me like a truck I had no interest in it what so ever. After watching the blizzcon demo - I can’t stop thinking about it. The combat it’s so visceral. The world is so much bigger and so much more dangerous. Each fight reminded me of dark souls. I’ve been watching only classic and vanilla vids since blizzcon, it’s actually ruined retail for me. I was actually enjoying raiding in BFA but now I don’t want anything but to play classic and immerse myself in it. What is this sorcery? I heard vanilla wow was addictive, but really? I feel like I’m in withdrawal and I haven’t even played it yet. I think I’m in trouble once it releases. I don’t want to log into retail anymore :(Gripp204 Nov 15

You're absolutely right! I've changed the opening—I hope it gives you and your list the credit you deserve. As for those other tools, I didn't include them originally because I didn't consider them to be class specific. I'll include the Base Stats Calculator here, plus add a message at the top directing people to your list if they want a more comprehensive index!

Who is Joana?  Joana, (AKA Mancow, or FuriousPaul) speedran 1-60 vanilla WoW from 2005 - 2007.  I have been server first to level 60 seven times in a row, along with winning Blizzard's "First to level 50" contest they held back in 2006.  I also have the fastest time through original vanilla 1-60 WoW in 4 days 20 hours. I have produced a very useful 1-60 horde speed leveling guide along with a 1-60 speedrun video.
World of Warcraft: Classic might be just around the corner, so it’s about time to start preparing. We’ve already published a class selection guide, and today we’re focusing on the most important resource of the game, of course, it is gold. Many players who played World of Warcraft back in the day might remember the times when you needed to count every spent penny and the times when gold farmers roamed the Azeroth on their super expensive epic mounts. In vanilla WoW, gold was everything. And we’re here to help you save as much of it as possible. So, without further due, let’s dive in our World of Warcraft: Classic gold making guide.
I started playing with WoW Classic like a couple months. I would not call my self old school or a vanilla participant but damn much when I began playing WoW Classic has been alot more entertaining than it is now. I didn’t really care about this particular WoW Classic release until yesterday. I am actually hyped to play with this. We see more staff work in the world and participant connections. Folks rarely up set to do anything at the world that is open and seldom speak to each other. Ive gone multiple days where il try to begin convos with players and its literally like trying to start a conversation using a NPC.

The first—and among the most important—decision we had to make was which version of the game to focus on. As many of you have noted, the classic period was two years long and full of changes. Core features like Battlegrounds were introduced in patches after WoW’s original launch, and class design similarly changed over time. After careful consideration, we decided on Patch 1.12: Drums of War as our foundation, because it represents the most complete version of the classic experience.

Blizzard has put out a ‘not a bug’ list that covers many commonly-reported features that seem strange to players, such as players and NPCs that are feared running faster, and quest objectives not being tracked on the map or minimap. Respawn rates for creatures is much slower than it is in Battle for Azeroth, and this is intentional – it reflects the respawn rate in the World of Warcraft version 1.12.


Some quests in my guide are marked as "SKIP" and colored in red.  These quests are simply either too hard to solo or not worth the XP/time and are skipped.  My guide will only list SKIPPED quests if the quest is a direct follow up after completing a quest, not one that you have to click the NPC again to get it.  If you hover over the skipped quests, it will give info on why it is skipped in the guide (unless that info is already listed directly in the guide text).
Most profitable professions are considered to be Herbalism and Enchanting in pair. You can have Enchanting only for Disenchanting skill, it will bring decent gold. Consider the fact of disenchanting all soulbound armor, not just selling them to a vendor, but I do not recommend to disenchant any kind of weapons, it is more profitable to sell it to a merchant if it is a soulbound item, or sell it on auction house if it is BoE (bind on equip).
There’s the reason why some players used to call the game World of Roguecraft. Rogue was one of the most popular classes in classic WoW and there’s a good reason for it. During vanilla, Rogues topped DPS meters in raids and dungeons, but their main strength was world PvP. Rogues could stealth through enemies avoiding unwanted engagements with the opposing faction. Additionally, a huge variety of crowd control abilities and high burst damage made them the worst nightmare for the cloth-wearing classes. However, Rogues were in a bit of disadvantage regarding end-game gearing since most of their gear pieces were useful to other in-game classes as well.
In terms of what the World of Warcraft Classic Best Classes are, Warrior and Priest stand out almost instantly. This is partly due to the fact that Protection Warrior is the only viable Tank Class in WoW Vanilla Patch 1.12. Both the Proc Warrior and Priest are required for Raids and when combined in a PVP setting can be a fierce combo on the battlegrounds.
Gold in World of Warcraft Classic is an integral part of the game. In this article, we will discuss the importance/role of gold in vanilla WOW and how you can obtain it easily. Gold was vastly more important in classic; it gradually became less relevant/powerful as time went on in the current version of the game. It is very tedious (but not difficult) to gain gold in vanilla, which is why many people choose to purchase gold.
This is the most advanced tip that will only suit the smart players – those willing to spend some time in the auction house. In order to start with the speculations, you’ll need some initial funds and some basic knowledge about the prices on your server, so this tip might not be suitable for many. Back in the day, in order to sell stuff quickly, people used to sell various stuff cheaper than the average price standard on the market and your job is to find those deals and quickly buy them out before anyone else does. This is where the real gold making comes from!
The first—and among the most important—decision we had to make was which version of the game to focus on. As many of you have noted, the classic period was two years long and full of changes. Core features like Battlegrounds were introduced in patches after WoW’s original launch, and class design similarly changed over time. After careful consideration, we decided on Patch 1.12: Drums of War as our foundation, because it represents the most complete version of the classic experience.
Nov 15 5 reasons I'm doubtful of WoW Classic I played WoW from patch 1.4 until Sunwell. And I'm not convinced on Classic. 1. I understand nostalgia for the gameplay, and it was a great game, by I don't get why people would want the old graphics when it looked outdated back then. Someone will level a warrior or rogue at snail pace and those 2004 boring graphics will reinforce his perception that the game is bad because it looks bad. 2. The lack of a second talent tree. This was the most demanded feature and I don't see people sticking with the game without it. 3. This has always been in the game, but weekly resets, I never got it, let people able to reset raids. Maybe have a 2 hours cooldown, but if a guild wants to farm a raid every night, or twice on a sunday, or farm the first 3 bosses of MC, let them. Gearing 40-60 people with weekly resets, in this day and age, good luck. 4. Dungeon finder, not sure people will like that, again bad decision. 5. The graphics, no seriously, this is bad on every level of game design, it just make the game look worse, a straight negative with no benefit.Pekuakami24 Nov 15
Nov 15 Molten Core in the 1st Week, UPDATE Nelson Mandela: “It always seems impossible until it's done.” www.exploitedgaming.com/charter The most hardcore guild in WoW is looking for a few good no-life nerds to join us on a historic adventure. Go to that site to see what raid positions we still need, on the front page! UPDATE: 11/14 We have filled all of our raid positions. Our guild is still *over recruiting* due to people dropping off, or not making the cutoff in time. If you really want to test the limits of endurance, and push yourself to be part of WoW history, I invite you to join us. Our guild will be hosting a free-roll Molten Core run before the first server reset. What does this mean? Assuming the server goes live on a Tuesday - we have 7 days access to Molten Core. So, on the 7th night, we will attempt to enter Molten Core. We will get as far as we can, and farm trash if we hit a roadblock. If the server goes live later in the week, a Friday for example, then we will have 10 or so days to try to progress in Molten Core in the first FULL week of available raiding. Requirements: Discord Level 55+ Healer Level 58+ DPS or tank Attuned Horde Basic consumables (obviously you won’t be expected to have everything you would months into the server, but potions, stat buff food, bandages) Basic gear (hit rating being the most important for DPS) Apply on the website to reserve a spot. www.exploitedgaming.com Note: This challenge is NOT for everyone. 18 hours a day on WoW, for a week straight. This is not healthy, nor is it easy. Proceed with caution, and remember your health is top priority.Bandulu433 Nov 15
Fortunately, WoW’s modern editor is able to perform some of these data conversions, and for the terrain data we could convert it with the same editor we used on Battle for Azeroth. The modern editor “knows” how to load the old terrain format and how to transform it into the new terrain format and export it to the modern engine. This corrected the issues of campfire placements and the appearance of trees, among other things.
Nov 15 The most hardcore thing you can do. In vanilla? I have a few things that could be it. Playing on a perma death PvP server and kill kel'thuzad. Without dying even once. Being able to kill a mage/rogue/warlock/pally in all BiS gear Soloing a high end dungeon boss like rivendare or dark master gandling. Leveling to 60 with no gear or weapons or pet of any kind. That is by far the most hardcore, life threatening thing you can do in vanilla wowHavell7 Nov 15

There is an Action Bar at bottom of the User interface. Each class starts with some skills. Every few levels, you will unlock new skills specific to your character class, these can be learned from your Class trainer. You will be introduced to one of these NPCs during one of the first few quests you complete in your starting zone, but they can also be found in many towns and each of your Faction's cities.
Nov 15 The most hardcore thing you can do. In vanilla? I have a few things that could be it. Playing on a perma death PvP server and kill kel'thuzad. Without dying even once. Being able to kill a mage/rogue/warlock/pally in all BiS gear Soloing a high end dungeon boss like rivendare or dark master gandling. Leveling to 60 with no gear or weapons or pet of any kind. That is by far the most hardcore, life threatening thing you can do in vanilla wowHavell7 Nov 15
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